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Project-Based Learning Performance Assessment Student-Led Conferences Digital Portfolios
Framework
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Plan
Plan
By Phase By Day Calendar
Launch Research & Synthesize Prototype & Validate Showcase
Launch
Students will experience the board game design challenge, analyze what makes history games engaging and accurate, and leave class with a shared understanding of the project purpose, essential questions, and team design focus for the next phase.
Day 1
🎲 History Game Jam
Launch 45m
No activities have been added to this phase yet.

Edit Phase

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Research & Synthesize
Students will gather evidence from classmates as intended players, analyze historical sources from their chosen unit, and turn both user needs and content knowledge into a focused design brief that guides their board game concept.
Days 2 - 4
🎤 Player Interview Notes
Research 45m
📚 Source Bank and Cause Map
Knowledge/Skill Building 45m
🧩 How Might We Brief
Deliverable 45m
No activities have been added to this phase yet.

Edit Phase

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Prototype & Validate
Students will turn their research and design brief into multiple board game concepts, build a low-fidelity playable draft, test it with peers, and revise it using documented evidence from two feedback cycles before a final validation check.
Days 5 - 7
🧠 Three History Game Paths
Knowledge/Skill Building 30m
🛠️ Cardstock Prototype Build
Project Work 45m
🎲 Playtest Evidence Round
Deliverable 45m
No activities have been added to this phase yet.

Edit Phase

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Showcase
Students will present their final world history board games to an authentic audience, explain how their design teaches historical content through cause and effect, and show how playtesting feedback shaped their revisions.
Day 8
🎲 World History Board Game Expo
Assessment 45m
No activities have been added to this phase yet.

Edit Phase

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Launch Days 1–1
Day 1
🎲 History Game Jam
Launch 45m
Research & Synthesize Days 2–4
Day 2
🎤 Player Interview Notes
Research 45m
Day 3
📚 Source Bank and Cause Map
Knowledge/Skill Building 45m
Day 4
🧩 How Might We Brief
Deliverable 45m
Prototype & Validate Days 5–7
Day 5
🧠 Three History Game Paths
Knowledge/Skill Building 30m
Day 6
🛠️ Cardstock Prototype Build
Project Work 45m
Day 7
🎲 Playtest Evidence Round
Deliverable 45m
Showcase Days 8–8
Day 8
🎲 World History Board Game Expo
Assessment 45m

May 2026

Mon
Tue
Wed
Thu
Fri
7 Day 1
Launch
🎲 History Game Jam 🎲 History Game Jam
11 Day 2
Research & Synthesize
🎤 Player Interview Notes 🎤 Player Interview Notes
12
13
14 Day 3
📚 Source Bank and Cause Map 📚 Source Bank and Cause Map
18 Day 4
🧩 How Might We Brief 🧩 How Might We Brief
19 Day 5
Prototype & Validate
🧠 Three History Game Paths 🧠 Three History Game Paths
20 Day 6
🛠️ Cardstock Prototype Build 🛠️ Cardstock Prototype Build
21 Day 7
🎲 Playtest Evidence Round 🎲 Playtest Evidence Round
25 Day 8
Showcase
🎲 World History Board Game Expo 🎲 World History Board Game Expo
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