Launch
Students will explore how different media forms shape story, audience experience, and meaning; then draft a feasible, user-aware project direction using the planner, peer feedback, and an initial production plan.
Days 1 - 2
Research & Empathy
Students will gather direct audience evidence, test their assumptions against real interactions, and turn interview, observation, and feedback data into a clear empathy artifact with patterns, personas, a journey map, and documented insights that will guide later media design decisions.
Days 3 - 7
Define & Ideate
Students will synthesize audience research into a focused media design brief, generate multiple distinct story concepts, critique and revise those concepts with peers, and select one evidence-based direction that is feasible, audience-aware, and ready for prototyping.
Days 8 - 12
Prototype & Validate
Students will build and test low-fidelity prototypes of their chosen media story, gather direct feedback from peers and intended users, document two rounds of revision, and prepare a refined prototype with evidence-based design decisions for final validation and presentation planning.
Days 13 - 16
Showcase
Students will present their finished multimedia stories to authentic audiences, document how user feedback shaped their final decisions, publish work for school-wide viewing, and complete a final reflection on growth, process, and next steps.
Days 17 - 18