Learning Goals & Products

Learning Goals

1

Students will be able to investigate audience needs for a self-directed multimedia story through interviews, observation, and feedback synthesis.

2

Students will be able to synthesize a clear problem statement for a multimedia story from user research and project constraints.

3

Students will be able to ideate multiple multimedia formats and media combinations that could communicate a chosen story to a target audience.

4

Students will be able to prototype an individual concept for a multimedia story using thumbnails, storyboards, scripts, mockups, or sample edits.

5

Students will be able to test and refine media choices based on critique, user feedback, and technical constraints.

6

Students will be able to justify design decisions with evidence from user research and iteration notes.

Products

individual

Individual User Research Portfolio and Prototype Pitch Deck

Students create a portfolio that documents firsthand user research, a synthesized problem statement, and one individual prototype for their chosen multimedia story. The portfolio ends with a short pitch deck or recorded pitch that explains how evidence from users shaped the concept and next-step testing.

team

Collaborative Multimedia Story Prototype and Stakeholder Presentation

Teams combine individual research insights and concept prototypes to produce a higher-fidelity multimedia solution and a shared problem statement for an authentic audience. They present the prototype with a concise design narrative showing how user evidence informed the final direction, tradeoffs, and next-step testing plan.

Rubric

No rubric has been generated yet.