Empathize
Students will step into the roles of samurai, peasants, artisans, and merchants through a marketplace launch and then gather evidence from artifacts, maps, and role cards to begin understanding how each group’s work supported the whole community.
Days 1 - 2
🏯 Feudal Japan Marketplace
Launch 45m
πŸ—ΊοΈ Role Evidence Sort
Deliverable 45m
Define
Students will sort evidence from their marketplace experience and sources, identify patterns of need and dependence among samurai, peasants, artisans, and merchants, and turn those patterns into a clear team problem statement that will guide their museum exhibit design.
Days 3 - 4
🧩 Dependency Evidence Sort
Knowledge/Skill Building 40m
✍️ Village Need Problem Statement
Deliverable 45m
Ideate
Students will generate several exhibit and model ideas, compare them to user needs and evidence about feudal Japan, and choose a strong direction for their team’s interdependence museum exhibit.
Days 5 - 7
🧭 Exhibit Idea Sprint
Knowledge/Skill Building 45m
πŸ“ Museum Sketch Feedback Round
Deliverable 45m
βœ… Chosen Exhibit Plan
Assessment 45m
Draft
Students will turn their research and problem statements into a first-draft Feudal Japan Interdependence Museum exhibit by studying effective model and label techniques, building a rough village map or 3D prototype, and revising after a structured peer feedback round. They will use evidence from sources and role portfolios to show how samurai, peasants, artisans, and merchants depended on one another.
Days 8 - 11
πŸ—ΊοΈ Village Model Labeling Moves
Knowledge/Skill Building 30m
✏️ Exhibit Blueprint and Role Cards
Deliverable 45m
🧱 Rough Village Prototype Build
Project Work 60m
πŸ’¬ Two-Peer Feedback Revision Round
Assessment 45m
Test
Students will test their feudal Japan museum exhibit draft and village model with peers and invited users, collect evidence-based feedback about clarity and historical accuracy, and revise their interdependence explanations using notes from observation, interviews, and trade-simulation results.
Days 12 - 14
πŸ—£οΈ Feedback Stems for Exhibit Testing
Knowledge/Skill Building 30m
πŸ§ͺ Village Model Peer Test
Deliverable 45m
πŸ‘₯ Visitor Role-Play Test Round
Community Experience 45m
Critique
Students will use structured critique to improve their Feudal Japan Interdependence Museum exhibit by checking whether their village model, evidence, and oral explanation clearly answer how samurai, peasants, artisans, and merchants depended on one another.
Days 15 - 17
🧭 Museum Critique Moves
Knowledge/Skill Building 30m
πŸ” Exhibit Walk Feedback
Deliverable 45m
πŸ› οΈ Revised Village Evidence Check
Project Work 45m
Notice & Reflect
Students will finalize and share their Feudal Japan Interdependence Museum exhibits, gather visitor evidence about how clearly the exhibit answers the essential question, and document what they learned about interdependence, design choices, and revision across the project.
Days 18 - 20
🧾 Museum Reflection Portfolio
Deliverable 35m
🏯 Interdependence Museum Showcase
Community Experience 45m
🎀 Exhibit Defense and Debrief
Assessment 45m