Launch
Students will explore how shadow theater can turn lived and community experiences into meaningful performance, analyze launch materials for story possibilities, experiment with light and silhouette, and set shared expectations for research, critique, revision, and bilingual performance work.
Day 1
User Discovery
Students will gather and analyze real community stories and audience needs through interviews, observation, and artifact study, then turn that evidence into an empathy artifact that names what users value, what confuses them, and what constraints their shadow theater scenes must honor.
Days 2 - 5
Define & Ideate
Students will synthesize interview, artifact, photo, and oral history evidence into a human-centered design brief for a bilingual shadow theater piece, generate multiple distinct scene concepts, test those concepts through structured critique, and select one evidence-based direction for prototyping.
Days 6 - 9
Prototype & Validate
Students will build low-fidelity bilingual shadow theater prototypes, test them with peers and community-connected users, document two feedback-driven revision cycles, and prepare a stakeholder-facing validation share-out that links research evidence, design choices, and next steps.
Days 10 - 13
Showcase
Students will present their bilingual shadow theater performance packages to an authentic audience, explain how interviews, artifacts, and user feedback shaped their artistic decisions, and reflect on their growth in theater, English communication, collaboration, and revision.
Day 14