Launch
Launch
Students will explore how shadow theater can turn lived and community experiences into meaningful performance, analyze launch materials for story possibilities, experiment with light and silhouette, and set shared expectations for research, critique, revision, and bilingual performance work.
Day 1
User Discovery
User Discovery
Students will gather and analyze real community stories and audience needs through interviews, observation, and artifact study, then turn that evidence into an empathy artifact that names what users value, what confuses them, and what constraints their shadow theater scenes must honor.
Days 2 - 5
Define & Ideate
Define & Ideate
Students will synthesize interview, artifact, photo, and oral history evidence into a human-centered design brief for a bilingual shadow theater piece, generate multiple distinct scene concepts, test those concepts through structured critique, and select one evidence-based direction for prototyping.
Days 6 - 9
Prototype & Validate
Prototype & Validate
Students will build low-fidelity bilingual shadow theater prototypes, test them with peers and community-connected users, document two feedback-driven revision cycles, and prepare a stakeholder-facing validation share-out that links research evidence, design choices, and next steps.
Days 10 - 13
Showcase
Showcase
Students will present their bilingual shadow theater performance packages to an authentic audience, explain how interviews, artifacts, and user feedback shaped their artistic decisions, and reflect on their growth in theater, English communication, collaboration, and revision.
Day 14
Launch
Days 1–1
Day 1
🎭 Behind the Screen Spark
Launch
480m
User Discovery
Days 2–5
Day 2
🎤 Interview Moves for Story Circles
Knowledge/Skill Building
360m
Day 3
🏛️ Community Story Interviews
Community Experience
480m
Day 4
🗺️ Evidence Clusters and Insights Map
Research
480m
Day 5
✅ Empathy Artifact Checkpoint
Assessment
420m
Define & Ideate
Days 6–9
Day 6
🧭 How Might We Story Brief
Knowledge/Skill Building
420m
Day 7
💡 Four Shadow Scene Concepts
Knowledge/Skill Building
480m
Day 8
🗣️ Concept Carousel Critique
Deliverable
480m
Day 9
✅ Concept Choice Evidence Gate
Assessment
420m
Prototype & Validate
Days 10–13
Day 10
💡 Shadow Prototype Techniques
Knowledge/Skill Building
240m
🛠️ Script and Puppet Test Build
Project Work
480m
Day 11
🎤 Community Table Read Validation
Community Experience
480m
Day 12
Day 13
📊 Validation Storyboard Review
Assessment
480m
Showcase
Days 14–14
Day 14
🏮 Shadow Lantern Premiere Night
Assessment
480m
May 2026
Mon
Tue
Wed
Thu
Fri
25
Day 1
Launch
🎭 Behind the Screen Spark
26
Day 2
User Discovery
🎤 Interview Moves for Story Circles
27
Day 3
🏛️ Community Story Interviews
28
Day 4
🗺️ Evidence Clusters and Insights Map
29
Day 5
✅ Empathy Artifact Checkpoint
June 2026
Mon
Tue
Wed
Thu
Fri
1
Day 6
Define & Ideate
🧭 How Might We Story Brief
2
Day 7
💡 Four Shadow Scene Concepts
3
Day 8
🗣️ Concept Carousel Critique
4
Day 9
✅ Concept Choice Evidence Gate
5
Day 10
Prototype & Validate
💡 Shadow Prototype Techniques
🛠️ Script and Puppet Test Build
8
Day 11
🎤 Community Table Read Validation
9
Day 12
10
Day 13
📊 Validation Storyboard Review
11
Day 14
Showcase
🏮 Shadow Lantern Premiere Night