Empathize Days 1–3
Day 1
Meet History Stakeholders
Launch 60m
Day 2
Empathy Mapping for Historical Stakeholders
Knowledge/Skill Building 45m
Day 3
Historical Stakeholder Research
Deliverable
Define Days 4–6
Day 4
Analyze Board Games for Historical Narratives
Knowledge/Skill Building 45m
Day 5
Draft Initial Board Game Concept and Map
Project Work 45m
Day 6
Define Board Game Problem
Deliverable
Ideate Days 7–10
Day 7
Identify Core Events and Themes
Knowledge/Skill Building 60m
Day 8
Draft Game Mechanics and Lore
Knowledge/Skill Building 60m
Day 9
Prototype, Feedback, and Pitch Practice
Project Work 60m
Day 10
Board Game Concepts
Deliverable
Prototype Days 11–15
Day 11
Prototype Rule Drafting and Narrative Mapping
Knowledge/Skill Building 45m
Day 12
Playtest Protocols and Feedback Literacy
Knowledge/Skill Building 45m
Day 13
Shark Tank Pitch Design Workshop
Project Work 60m
Day 14
Final Revisions and Gallery Exhibition Prep
Project Work 50m
Day 15
Board Game Prototype Iterations
Deliverable
Playtester Feedback Report
Deliverable
Test/Present Days 16–20
Day 16
Plan Structured Playtest Feedback
Knowledge/Skill Building 40m
Day 17
Evaluate Historical Sources for Lore
Knowledge/Skill Building 45m
Day 18
Draft Narrative Lore for Gameplay
Project Work 60m
Day 19
Shark Tank Pitch and Deck Refinement
Project Work 50m
Day 20
Final Board Game Pitch
Assessment