Empathize
You will conduct thorough research to understand players' needs and preferences, engage with community partners for insights on game design, and reflect on your findings to inform the direction of your video game project.
Days 1 - 3
Guest Designer Kickoff and Brainstorm
Knowledge/Skill Building 60m
Interview and Empathy Maps
Deliverable 60m
Ideate
You will brainstorm multiple ideas for your video game by sketching concept art, experimenting with game mechanics, and composing sample soundtracks, while engaging in peer feedback sessions to refine and expand your vision.
Days 7 - 10
Core Mechanics Sketches & Core Loop
Knowledge/Skill Building 45m
Mood Boards for Visuals and Sound
Knowledge/Skill Building 50m
Paper Prototype of a Playable Scene
Knowledge/Skill Building 60m
Character and World Visual Exploration
Knowledge/Skill Building 45m
Peer Critique & Iteration Plan
Knowledge/Skill Building 60m
Concept Sketch Portfolio
Deliverable 60m
Prototype
You will develop multiple game prototypes, incorporating peer feedback and refining your designs, by crafting visuals, sound, and interactive elements to create an engaging player experience, while reflecting on your strategies and celebrating improvements in a collaborative environment.
Days 11 - 15
Prototype Revision Based on Peer Feedback
Knowledge/Skill Building 60m
Visuals and Sound Design for Play
Knowledge/Skill Building 60m
Interactive Loop Testing and Refinement
Knowledge/Skill Building 45m
Reflection, Documentation, and Exhibition Prep
Knowledge/Skill Building 60m
Functional Prototype Play
Deliverable 60m
Playtest Feedback Report
Deliverable 60m
Test/Present
You will conduct play sessions to gather user feedback on your video game, refine it based on critiques, and present your finalized design at the exhibition, incorporating reflection on challenges and achievements.
Days 16 - 20
Plan and Run Structured Playtests
Knowledge/Skill Building 60m
Analyze Feedback and Prioritize Changes
Knowledge/Skill Building 45m
Apply Iterative Changes to Gameplay
Knowledge/Skill Building 60m
Guest Critique Session with Community Partner
Knowledge/Skill Building 60m
Final Exhibition Rehearsal and Reflection
Knowledge/Skill Building 45m
Playtest Session: Gather Peer Feedback
Knowledge/Skill Building 60m
Final Game Exhibition
Assessment