Learning Goals & Products

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Rubric
Competency Progression Rubric Competency-first rubric
Category
Learning Goal
Stage 1
Stage 2
Stage 3
Stage 4
Deeper Learning Competencies
Content Expertise
  • I can develop my video game by effectively combining different elements like programming, art, and music to create an interactive experience
  • I show that I understand how to use coding events to make my game respond to players' actions
  • I work well with my team, sharing ideas and using tools to build our game together.
  • I can create parts of a video game by beginning to use programming, art, and music skills together
  • I work with my team to improve our game by listening to feedback and making some changes
  • I can explain how I used different skills to make the game fun and interesting.
  • I can effectively integrate programming, art, and music to design a creative and interactive video game that reflects my personal expression and meets practical intentions
  • I regularly apply feedback from my peers and use collaborative tools to enhance my game; my final product demonstrates clear improvements from these iterations and is ready for exhibition.
  • I seamlessly integrate programming, art, and music into my video game, using events to initiate instructions and bring my creative vision to life
  • I thoughtfully design and refine my game, welcoming peer and professional feedback to enhance its quality, ensuring it engages and captivates players effectively
  • I confidently collaborate with my team, using specialized tools to develop our project and clearly communicate our design choices, challenges, and successes to a wider audience.
Deeper Learning Competencies
Effective Communication
  • I can clearly explain my video game design choices and how they help create an engaging player experience, and I invite and listen to feedback from my peers, using their ideas to improve my game project
  • I share what I've learned and the steps I've taken in a way that others can understand, both in our class and when presenting to others.
  • I can explain my video game ideas clearly to my classmates and listen to their suggestions to improve my game
  • I can share my progress and what I learned about combining coding, art, and music by showing my game to others and talking about the changes I've made based on feedback.
  • I can effectively present my video game project using clear and engaging communication, showcasing my creative process, challenges, and successes
  • I use feedback from peers and professionals to improve my game, demonstrating thoughtful integration of programming, art, music, and design elements.
  • I am able to clearly present my video game design process and final product, sharing how I creatively blended programming, art, and music to create an interactive experience
  • I effectively communicate the challenges I encountered and the strategies I used to solve them, demonstrating my understanding and growth throughout the project
  • I confidently use peer and teacher feedback to refine my work, showcasing my ability to adapt and improve my game based on insights from others.
Deeper Learning Competencies
Critical Thinking & Problem Solving
  • I can explore different ways to solve problems in my game design by thinking creatively and testing new ideas
  • I use feedback from my friends and teachers to make my game even better
  • I keep track of the steps I take and learn from them as I create my game.
  • I can try out different solutions to address challenges in my video game design, making adjustments based on my own ideas and my team's feedback
  • I carefully consider how the changes impact the game's interactivity and make sure my choices help express what I want to communicate through the game.
  • I can effectively use events to enhance game interactivity and apply feedback in a way that strengthens my design, approaching challenges with creative solutions and collaborating with my peers to improve our project.
  • I can thoughtfully analyze different design challenges and experiment with multiple coding strategies and artistic elements to create an engaging video game
  • Through collaboration, I efficiently use tools to integrate feedback from my peers, adapting and enhancing my game for the best player experience
  • I consistently reflect on my learning process, identify areas for growth, and apply innovative solutions to overcome obstacles while maintaining clear communication about my project's development.
Deeper Learning Competencies
Self Directed Learning
  • I can begin to create and improve parts of my video game by trying new ways to make it fun and interesting, and I am learning to use feedback from my teammates to make the game better
  • I am starting to find ways to check how I did and think about what I can do differently next time.
  • I can use feedback from my teacher and classmates to make my video game better, and I try different ways to solve problems when I get stuck
  • I can choose what needs to be improved and take steps to make it happen so my game becomes more fun and interesting to play.
  • I can regularly use feedback from my classmates and my own reflections to make thoughtful improvements to my video game, balancing the creative elements with technical requirements
  • I actively set personal goals during the project, adjusting my approach to achieve them, and I use collaboration tools effectively to contribute to my team's progress.
  • I confidently direct my own learning journey by setting clear goals for my video game project, using feedback and reflection to make informed decisions and improve my work
  • I actively collaborate with my peers, integrating diverse perspectives to iteratively refine our game through creative problem-solving.