July 2026

Mon
Tue
Wed
Thu
Fri
27 Day 1
Empathize
Guest Designer Kickoff and Brainstorm Guest Designer Kickoff and Brainstorm
28 Day 2
Interview and Empathy Maps Interview and Empathy Maps
29 Day 3
Core Mechanics Sketches & Core Loop Core Mechanics Sketches & Core Loop
30 Day 4
Mood Boards for Visuals and Sound Mood Boards for Visuals and Sound

August 2026

Mon
Tue
Wed
Thu
Fri
3 Day 5
Paper Prototype of a Playable Scene Paper Prototype of a Playable Scene
4 Day 6
Character and World Visual Exploration Character and World Visual Exploration
5 Day 7
Ideate
Peer Critique & Iteration Plan Peer Critique & Iteration Plan
6 Day 8
Concept Sketch Portfolio Concept Sketch Portfolio
10 Day 9
Prototype Revision Based on Peer Feedback Prototype Revision Based on Peer Feedback
11 Day 10
Visuals and Sound Design for Play Visuals and Sound Design for Play
12 Day 11
Prototype
Interactive Loop Testing and Refinement Interactive Loop Testing and Refinement
13 Day 12
Reflection, Documentation, and Exhibition Prep Reflection, Documentation, and Exhibition Prep
17 Day 13
Functional Prototype Play Functional Prototype Play
Playtest Feedback Report Playtest Feedback Report
18 Day 14
Plan and Run Structured Playtests Plan and Run Structured Playtests
19 Day 15
Analyze Feedback and Prioritize Changes Analyze Feedback and Prioritize Changes
20 Day 16
Test/Present
Apply Iterative Changes to Gameplay Apply Iterative Changes to Gameplay
24 Day 17
Guest Critique Session with Community Partner Guest Critique Session with Community Partner
25 Day 18
Final Exhibition Rehearsal and Reflection Final Exhibition Rehearsal and Reflection
26 Day 19
Playtest Session: Gather Peer Feedback Playtest Session: Gather Peer Feedback
27 Day 20
Final Game Exhibition Final Game Exhibition