Define
Define
Students will synthesize their research into a collaborative problem statement that addresses the essential question of what it was like to settle North Dakota in the 1800s, resulting in each team defining their role and challenges specific to their immigrant group by creating a detailed model of their settlement experience.
Day 2
Ideate
Ideate
Students will collaboratively brainstorm a variety of creative ideas for game mechanics and components that represent the diverse challenges and experiences of settling North Dakota, drawing inspiration from historical and cultural contexts, before selecting and developing the most promising concepts for prototype creation.
Day 3
Empathize
Days 1–1
Day 1
North Dakota Voices Day
Launch
60m
Empathy Maps & Interview Notes
Deliverable
Define
Days 2–2
Day 2
Define Settlement POVs
Deliverable
Ideate
Days 3–3
Day 3
Concept Sketches and Matrix
Deliverable
Prototype
Days 4–4
Day 4
Prototype Iteration Sketches
Deliverable
User Feedback Protocols
Deliverable
Test/Present
Days 5–5
Day 5
Settler Game Exhibition
Assessment
May 2026
Mon
Tue
Wed
Thu
Fri
25
Day 1
Empathize
North Dakota Voices Day
Empathy Maps & Interview Notes
26
Day 2
Define
Define Settlement POVs
27
Day 3
Ideate
Concept Sketches and Matrix
28
Day 4
Prototype
Prototype Iteration Sketches
User Feedback Protocols
29
Day 5
Test/Present
Settler Game Exhibition