Deliverable
Prototype Iteration Sketches
Product
Assessment
Exhibition
Reflection
Core Content
Essential Question
Critique and Revision
In small groups, students build a low-fidelity version of their Settlers of ND game using paper, cardboard, and basic craft materials. They then create a medium-fidelity, working mockup and compare versions. Each group records daily changes in an iteration log, guided by feedback from peers and the teacher, and prepares for the next test run.
Plan day
Day 4
Duration
—
Grouping
Small Group
Steps
9 steps
Lesson plan
9 steps| # | What teachers do |
|---|---|
| 1 | Welcome and introduction to the day's activity. Review the essential question. (30 min) |
| 2 | Gather materials: paper, cardboard, craft supplies. Get into teams. (20 min) |
| 3 | Design your low-fidelity game prototype. Think about historical parts of ND. (80 min) |
| 4 | Quick movement break: stretch and move around. (10 min) |
| 5 | Create a medium-fidelity version, focusing on game mechanics and pieces. (90 min) |
| 6 | Movement break: wiggle and walk around. (10 min) |
| 7 | Reflect and compare both prototypes. Discuss in groups using the iteration log. (50 min) |
| 8 | Show your prototypes to another team. Get feedback and ideas. (40 min) |
| 9 | Wrap up with reflection and plan for tomorrow. (30 min) |
Preparation (3 items)
- Set up an area with craft materials, such as paper, cardboard, markers, and scissors.
- Prepare anchor charts with historical facts about North Dakota settlers.
- Create a simple iteration log template for students to use.
Student-facing instructions
You will work in small teams to make a model of your Settlers of ND game. Use paper and cardboard to build a simple version first, then create a better version. Write the changes you make each day in your iteration log. Share your game with others to get ideas and feedback. Use the North Dakota history facts to help you design your game.