Empathize
Empathize
Students will launch the Carbon Cycle Carnival project by engaging with real users to uncover misconceptions and needs related to the carbon dioxide and oxygen cycle. Through structured interviews and empathy mapping, they will gather direct evidence that will ground their problem definition and prototype design in later phases.
Day 1
Ideate
Ideate
Students will generate a wide range of user-centered solutions to help younger learners understand the carbon dioxide and oxygen cycle, then narrow their ideas using clear criteria grounded in real user needs. By the end of the phase, teams will produce annotated concept sketches and a documented rationale connecting their selected ideas directly to user evidence from interviews.
Day 3
Test/Present
Test/Present
Students will conduct a final validation of their refined greenhouse and rotating paper plate prototypes with a new user, document feedback-driven improvements, and present their full design journey at the Carbon Cycle Carnival to an authentic audience, clearly tracing decisions back to user evidence and essential questions.
Day 5
Empathize
Days 1–1
Day 1
Define
Days 2–2
Day 2
Ideate
Days 3–3
Day 3
Prototype
Days 4–4
Day 4
Test/Present
Days 5–5
July 2026
Mon
Tue
Wed
Thu
Fri
27
Day 1
Empathize
π Cycle Quest Kickoff
π Cycle Quest Kickoff
π€ Interviewing for Empathy
π€ Interviewing for Empathy
π£οΈ Real User Interviews
π£οΈ Real User Interviews
π§ Carbon Cycle Empathy Map
π§ Carbon Cycle Empathy Map
28
Day 2
Define
π§ From Interviews to Insights
π§ From Interviews to Insights
ποΈ Affinity Map of Gas Cycle Confusions
ποΈ Affinity Map of Gas Cycle Confusions
π HMW Design Brief Draft
π HMW Design Brief Draft
29
Day 3
Ideate
π§ 15-Idea Greenhouse Brainstorm
π§ 15-Idea Greenhouse Brainstorm
βοΈ Crazy-8 Carbon Sketches
βοΈ Crazy-8 Carbon Sketches
π User-Need Decision Matrix
π User-Need Decision Matrix
πΊοΈ Gas Journey Storyboard
πΊοΈ Gas Journey Storyboard
30
Day 4
Prototype
π οΈ Rapid Paper Plate Prototype Build
π οΈ Rapid Paper Plate Prototype Build
π§ͺ User Testing Protocol & Role-Play
π§ͺ User Testing Protocol & Role-Play
π Peer User Testing Rotation
π Peer User Testing Rotation
31
Day 5
Test/Present
π§ͺ New User Greenhouse Test
π§ͺ New User Greenhouse Test
π§ Final Feedback Revisions
π§ Final Feedback Revisions
π£οΈ Design Story Rehearsal
π£οΈ Design Story Rehearsal
πͺ Carbon Cycle Carnival Presentation
πͺ Carbon Cycle Carnival Presentation