Empathize
Empathize
Students will launch their human-centered digital illustration project by engaging with real users to understand how color, movement, and cultural elements influence emotional responses to digital art. They will conduct structured interviews, surface assumptions, and create evidence-based empathy maps that will serve as the foundation for defining a meaningful design challenge in the next phase.
Day 1
Define
Define
Students will synthesize their user interview data and empathy maps to identify patterns, surface key insights about how audiences emotionally respond to digital illustrations, and craft a clear, evidence-based How Might We statement that will guide their ideation and prototyping in the next phase.
Day 2
Prototype
Prototype
Students will build and refine low- to higher-fidelity Procreate prototypes of their emotion-focused digital illustrations, test them with real users, and document iteration decisions grounded in user feedback before preparing for final presentation.
Day 4
45 min over capacity (45 min available across 1 day)
Test/Present
Test/Present
Students will conduct a final validation of their refined Procreate illustrations with a new user, synthesize feedback into targeted improvements, and present their full human-centered design journey at a Digital Art Gala. They will clearly trace how empathy research, problem definition, ideation, and iteration shaped their final visual storytelling decisions.
Day 5
Empathize
Days 1–1
Day 1
๐จ Digital Art Expedition Tour
Launch
15m
๐ฃ๏ธ Interview Protocol for Art Viewers
Knowledge/Skill Building
15m
๐ฅ Peer Emotion Interviews
Community Experience
15m
๐ง Empathy Map: Says, Thinks, Feels, Does
Deliverable
Define
Days 2–2
Day 2
๐งฉ Affinity Mapping User Quotes
Knowledge/Skill Building
15m
๐ฏ Crafting Strong HMW Statements
Knowledge/Skill Building
10m
๐ Evidence-Based Problem Definition
Deliverable
10m
๐ HMW Peer Evidence Check
Assessment
10m
Ideate
Days 3–3
Day 3
โก 20 Ideas in 10 Minutes
Deliverable
10m
๐ Crazy 8s Emotion Sketches
Deliverable
8m
๐ SCAMPER the Composition
Knowledge/Skill Building
10m
๐ User-Fit Decision Matrix
Knowledge/Skill Building
7m
๐ผ๏ธ Top 2 Concept Storyboards
Deliverable
10m
Prototype
Days 4–4
Day 4
๐จ Rapid Sketch Prototype in Procreate
Project Work
25m
๐ฃ๏ธ Peer Feedback Using TAG Protocol
Knowledge/Skill Building
20m
๐ Version 2 Revision Build
Project Work
30m
๐งช User Testing & Feedback Capture
Deliverable
15m
Test/Present
Days 5–5
Day 5
๐ฏ New User Emotion Test
Project Work
15m
๐ ๏ธ Final Iteration Log Update
Deliverable
10m
๐ผ๏ธ Design Story Slide Build
Project Work
10m
๐ค Echoes of Emotion Gala
Assessment
10m
May 2026
Mon
Tue
Wed
Thu
Fri
25
Day 1
Empathize
๐จ Digital Art Expedition Tour
๐ฃ๏ธ Interview Protocol for Art Viewers
๐ฅ Peer Emotion Interviews
๐ง Empathy Map: Says, Thinks, Feels, Does
26
Day 2
Define
๐งฉ Affinity Mapping User Quotes
๐ฏ Crafting Strong HMW Statements
๐ Evidence-Based Problem Definition
๐ HMW Peer Evidence Check
27
Day 3
Ideate
โก 20 Ideas in 10 Minutes
๐ Crazy 8s Emotion Sketches
๐ SCAMPER the Composition
๐ User-Fit Decision Matrix
๐ผ๏ธ Top 2 Concept Storyboards
28
Day 4
Prototype
๐จ Rapid Sketch Prototype in Procreate
๐ฃ๏ธ Peer Feedback Using TAG Protocol
๐ Version 2 Revision Build
๐งช User Testing & Feedback Capture
29
Day 5
Test/Present
๐ฏ New User Emotion Test
๐ ๏ธ Final Iteration Log Update
๐ผ๏ธ Design Story Slide Build
๐ค Echoes of Emotion Gala