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Empathize Define Ideate Prototype Test/Present
Empathize
Students will launch their human-centered digital illustration project by engaging with real users to understand how color, movement, and cultural elements influence emotional responses to digital art. They will conduct structured interviews, surface assumptions, and create evidence-based empathy maps that will serve as the foundation for defining a meaningful design challenge in the next phase.
Day 1
๐ŸŽจ Digital Art Expedition Tour
Launch 15m
๐Ÿ—ฃ๏ธ Interview Protocol for Art Viewers
Knowledge/Skill Building 15m
๐Ÿ‘ฅ Peer Emotion Interviews
Community Experience 15m
๐Ÿง  Empathy Map: Says, Thinks, Feels, Does
Deliverable
No activities have been added to this phase yet.

Edit Phase

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Define
Students will synthesize their user interview data and empathy maps to identify patterns, surface key insights about how audiences emotionally respond to digital illustrations, and craft a clear, evidence-based How Might We statement that will guide their ideation and prototyping in the next phase.
Day 2
๐Ÿงฉ Affinity Mapping User Quotes
Knowledge/Skill Building 15m
๐ŸŽฏ Crafting Strong HMW Statements
Knowledge/Skill Building 10m
๐Ÿ“ Evidence-Based Problem Definition
Deliverable 10m
๐Ÿ” HMW Peer Evidence Check
Assessment 10m
No activities have been added to this phase yet.

Edit Phase

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Ideate
Students will generate a wide range of user-centered solution ideas for their Procreate illustration, then narrow to the strongest concepts based on real user needs identified in their empathy maps and How Might We statements.
Day 3
โšก 20 Ideas in 10 Minutes
Deliverable 10m
๐ŸŒ€ Crazy 8s Emotion Sketches
Deliverable 8m
๐Ÿ”„ SCAMPER the Composition
Knowledge/Skill Building 10m
๐Ÿ“Š User-Fit Decision Matrix
Knowledge/Skill Building 7m
๐Ÿ–ผ๏ธ Top 2 Concept Storyboards
Deliverable 10m
No activities have been added to this phase yet.

Edit Phase

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Prototype
Students will build and refine low- to higher-fidelity Procreate prototypes of their emotion-focused digital illustrations, test them with real users, and document iteration decisions grounded in user feedback before preparing for final presentation.
Day 4
45 min over capacity (45 min available across 1 day)
๐ŸŽจ Rapid Sketch Prototype in Procreate
Project Work 25m
๐Ÿ—ฃ๏ธ Peer Feedback Using TAG Protocol
Knowledge/Skill Building 20m
๐Ÿ” Version 2 Revision Build
Project Work 30m
๐Ÿงช User Testing & Feedback Capture
Deliverable 15m
No activities have been added to this phase yet.

Edit Phase

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Test/Present
Students will conduct a final validation of their refined Procreate illustrations with a new user, synthesize feedback into targeted improvements, and present their full human-centered design journey at a Digital Art Gala. They will clearly trace how empathy research, problem definition, ideation, and iteration shaped their final visual storytelling decisions.
Day 5
๐ŸŽฏ New User Emotion Test
Project Work 15m
๐Ÿ› ๏ธ Final Iteration Log Update
Deliverable 10m
๐Ÿ–ผ๏ธ Design Story Slide Build
Project Work 10m
๐ŸŽค Echoes of Emotion Gala
Assessment 10m
No activities have been added to this phase yet.

Edit Phase

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Empathize Days 1–1
Day 1
๐ŸŽจ Digital Art Expedition Tour
Launch 15m
๐Ÿ—ฃ๏ธ Interview Protocol for Art Viewers
Knowledge/Skill Building 15m
๐Ÿ‘ฅ Peer Emotion Interviews
Community Experience 15m
๐Ÿง  Empathy Map: Says, Thinks, Feels, Does
Deliverable
Define Days 2–2
Day 2
๐Ÿงฉ Affinity Mapping User Quotes
Knowledge/Skill Building 15m
๐ŸŽฏ Crafting Strong HMW Statements
Knowledge/Skill Building 10m
๐Ÿ“ Evidence-Based Problem Definition
Deliverable 10m
๐Ÿ” HMW Peer Evidence Check
Assessment 10m
Ideate Days 3–3
Day 3
โšก 20 Ideas in 10 Minutes
Deliverable 10m
๐ŸŒ€ Crazy 8s Emotion Sketches
Deliverable 8m
๐Ÿ”„ SCAMPER the Composition
Knowledge/Skill Building 10m
๐Ÿ“Š User-Fit Decision Matrix
Knowledge/Skill Building 7m
๐Ÿ–ผ๏ธ Top 2 Concept Storyboards
Deliverable 10m
Prototype Days 4–4
Day 4
๐ŸŽจ Rapid Sketch Prototype in Procreate
Project Work 25m
๐Ÿ—ฃ๏ธ Peer Feedback Using TAG Protocol
Knowledge/Skill Building 20m
๐Ÿ” Version 2 Revision Build
Project Work 30m
๐Ÿงช User Testing & Feedback Capture
Deliverable 15m
Test/Present Days 5–5
Day 5
๐ŸŽฏ New User Emotion Test
Project Work 15m
๐Ÿ› ๏ธ Final Iteration Log Update
Deliverable 10m
๐Ÿ–ผ๏ธ Design Story Slide Build
Project Work 10m
๐ŸŽค Echoes of Emotion Gala
Assessment 10m

July 2026

Mon
Tue
Wed
Thu
Fri
13 Day 1
Empathize
๐ŸŽจ Digital Art Expedition Tour ๐ŸŽจ Digital Art Expedition Tour
๐Ÿ—ฃ๏ธ Interview Protocol for Art Viewers ๐Ÿ—ฃ๏ธ Interview Protocol for Art Viewers
๐Ÿ‘ฅ Peer Emotion Interviews ๐Ÿ‘ฅ Peer Emotion Interviews
๐Ÿง  Empathy Map: Says, Thinks, Feels, Does ๐Ÿง  Empathy Map: Says, Thinks, Feels, Does
14 Day 2
Define
๐Ÿงฉ Affinity Mapping User Quotes ๐Ÿงฉ Affinity Mapping User Quotes
๐ŸŽฏ Crafting Strong HMW Statements ๐ŸŽฏ Crafting Strong HMW Statements
๐Ÿ“ Evidence-Based Problem Definition ๐Ÿ“ Evidence-Based Problem Definition
๐Ÿ” HMW Peer Evidence Check ๐Ÿ” HMW Peer Evidence Check
15 Day 3
Ideate
โšก 20 Ideas in 10 Minutes โšก 20 Ideas in 10 Minutes
๐ŸŒ€ Crazy 8s Emotion Sketches ๐ŸŒ€ Crazy 8s Emotion Sketches
๐Ÿ”„ SCAMPER the Composition ๐Ÿ”„ SCAMPER the Composition
๐Ÿ“Š User-Fit Decision Matrix ๐Ÿ“Š User-Fit Decision Matrix
๐Ÿ–ผ๏ธ Top 2 Concept Storyboards ๐Ÿ–ผ๏ธ Top 2 Concept Storyboards
16 Day 4
Prototype
๐ŸŽจ Rapid Sketch Prototype in Procreate ๐ŸŽจ Rapid Sketch Prototype in Procreate
๐Ÿ—ฃ๏ธ Peer Feedback Using TAG Protocol ๐Ÿ—ฃ๏ธ Peer Feedback Using TAG Protocol
๐Ÿ” Version 2 Revision Build ๐Ÿ” Version 2 Revision Build
๐Ÿงช User Testing & Feedback Capture ๐Ÿงช User Testing & Feedback Capture
17 Day 5
Test/Present
๐ŸŽฏ New User Emotion Test ๐ŸŽฏ New User Emotion Test
๐Ÿ› ๏ธ Final Iteration Log Update ๐Ÿ› ๏ธ Final Iteration Log Update
๐Ÿ–ผ๏ธ Design Story Slide Build ๐Ÿ–ผ๏ธ Design Story Slide Build
๐ŸŽค Echoes of Emotion Gala ๐ŸŽค Echoes of Emotion Gala
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