Empathize
Empathize
Students will investigate how art communicates cultural history by listening to Louis Armstrong, examining Romare Beardenβs collages, and conducting real interviews with peers or adults about how visual art represents Black history. They will document insights in structured empathy maps grounded in direct quotes to prepare for defining a user-centered design challenge.
Day 1
Define
Define
Students will synthesize interview data and historical research about Romare Bearden and Louis Armstrong into a clear, user-centered problem statement that will guide their collage and mural design. They will identify patterns across user insights, draft and critique How Might We questions, and justify their chosen problem definition with direct evidence.
Day 2
Ideate
Ideate
Students will generate a wide range of collage and mural concepts grounded in real user research, then narrow their ideas using clear user-centered criteria. They will move from rapid divergent brainstorming to structured evaluation, producing annotated concept sketches that connect design choices to empathy findings and historical research on Romare Bearden and Louis Armstrong.
Day 3
Prototype
Prototype
Students will build and refine low- and medium-fidelity prototypes of their Romare Beardenβinspired digital collages and collaborative mural layout, test them with real users, and document how feedback leads to concrete revisions grounded in historical accuracy and visual storytelling.
Day 4
Test/Present
Test/Present
Students will conduct a final validation of their Bearden-inspired Cultural Canvas mural and individual digital collages with a new user, refine their work based on documented feedback, and present their full human-centered design journey to an authentic audienceβtracing decisions from empathy interviews through iteration and final exhibition.
Day 5
45 min over capacity (45 min available across 1 day)
Empathize
Days 1–1
Day 1
Define
Days 2–2
Day 2
Ideate
Days 3–3
Day 3
Prototype
Days 4–4
Day 4
Test/Present
Days 5–5
July 2026
Mon
Tue
Wed
Thu
Fri
27
Day 1
Empathize
π£οΈ Live User Interviews on Cultural Art
π£οΈ Live User Interviews on Cultural Art
πΊ Art & Jazz Jam Collage Sprint
πΊ Art & Jazz Jam Collage Sprint
πΌοΈ Bearden, Armstrong & Visual Storytelling
πΌοΈ Bearden, Armstrong & Visual Storytelling
π€ Interview Protocols & Empathy Map Modeling
π€ Interview Protocols & Empathy Map Modeling
28
Day 2
Define
π§ Pattern Clustering with User Quotes
π§ Pattern Clustering with User Quotes
π― Crafting Strong HMW Questions
π― Crafting Strong HMW Questions
π Problem Definition & Rationale
π Problem Definition & Rationale
π Peer Critique of HMW Statements
π Peer Critique of HMW Statements
29
Day 3
Ideate
π§ 20-Concept Collage Sprint
π§ 20-Concept Collage Sprint
π¨ Crazy-8s Bearden Remix
π¨ Crazy-8s Bearden Remix
π³οΈ User-Needs Decision Matrix
π³οΈ User-Needs Decision Matrix
πΌοΈ Annotated Mural Storyboard
πΌοΈ Annotated Mural Storyboard
30
Day 4
Prototype
π Iteration Log & Redesign Plan
π Iteration Log & Redesign Plan
βοΈ Rapid Paper Collage Prototype
βοΈ Rapid Paper Collage Prototype
π£οΈ User Feedback Rounds
π£οΈ User Feedback Rounds
π» Digital Collage Revision Draft
π» Digital Collage Revision Draft
π§© Mural Layout Prototype Board
π§© Mural Layout Prototype Board
31
Day 5
Test/Present
π§ Final User Test with Fresh Eyes
π§ Final User Test with Fresh Eyes
π§ Rapid Revision Sprint
π§ Rapid Revision Sprint
π£οΈ Design Story Rehearsal
π£οΈ Design Story Rehearsal
π€ Cultural Canvas Showcase Presentation
π€ Cultural Canvas Showcase Presentation