Define
Define
Students will consolidate their findings from research, evaluate their empathic understanding, and collaboratively formulate a clear, focused problem statement to guide their design process, ensuring it addresses the essential question of creating inclusive spaces for diverse sensory needs.
Days 4 - 6
Prototype
Prototype
Students will develop and construct prototype models of their inclusive cafeteria designs, using materials to simulate sensory-friendly environments, then present their prototypes to peers and stakeholders for iterative feedback and collaborative refinement.
Days 11 - 15
No activities have been added to this phase yet.
Test/Present
Test/Present
Students will engage in practical user testing of their cafeteria design solutions, collect real-time feedback from neurodivergent students during facilitated walk-throughs, and present their findings and final blueprints to an audience of stakeholders including educators and design experts for evaluation and insight exchange.
Days 16 - 20
Empathize
Days 1–3
Day 3
Define
Days 4–6
Day 5
Day 6
Ideate
Days 7–10
Day 7
Day 9
Day 10
Prototype
Days 11–15
Day 11
Day 12
Day 13
Day 14
Day 15
Test/Present
Days 16–20
Day 16
Day 17
Day 18
Day 19
July 2026
Mon
Tue
Wed
Thu
Fri
August 2026
Mon
Tue
Wed
Thu
Fri
10
Day 11
Prototype
11
Day 12
12
Day 13
13
Day 14
14
Day 15
17
Day 16
Test/Present
18
Day 17
19
Day 18
20
Day 19
21
Day 20
Inclusive Cafeteria Pitch
Inclusive Cafeteria Pitch