Launch Days 1–2
Day 1
๐ŸŽฎ Three-Game Engagement Lab
Launch 45m
Day 2
๐Ÿงฉ Paper Gameplay Loop Sprint
Project Work 45m
Research & Empathize Days 3–8
Day 3
๐Ÿ” Ethical Player Research
Knowledge/Skill Building 40m
Day 4
๐Ÿงญ Audience Research Protocol
Research 45m
Day 5
๐ŸŽ™๏ธ Representative Player Interviews
Community Experience 45m
Day 6
๐Ÿงฉ Code Player Evidence
Knowledge/Skill Building 40m
Day 7
๐Ÿ—บ๏ธ Evidence-Based Empathy Map
Project Work 45m
Day 8
โœ… Player Profile Milestone
Assessment 45m
Define & Ideate Days 9–13
Day 9
๐Ÿงฉ Audience Evidence to Design Challenge
Knowledge/Skill Building 42m
Day 10
โš–๏ธ Responsible Game Design Brief
Knowledge/Skill Building 45m
Day 11
๐ŸŽฒ Four Distinct Game Concepts
Project Work 43m
Day 12
๐Ÿ” Core Gameplay Loop Blueprint
Knowledge/Skill Building 40m
Day 13
๐Ÿ•น๏ธ Playable Prototype Milestone
Assessment 45m
Test & Refine Days 14–18
Day 14
๐Ÿงช Playtest Protocol and Evidence
Knowledge/Skill Building 40m
Day 15
๐ŸŽฎ Representative User Playtest
Community Experience 45m
Day 16
โ™ฟ Accessibility and Ethics Debug
Knowledge/Skill Building 40m
Day 17
๐Ÿ› ๏ธ Second Prototype Revision Sprint
Project Work 45m
Day 18
โœ… Validation Build and Design Defense
Assessment 45m
Showcase Days 19–20
Day 19
๐Ÿ› ๏ธ Launch Rehearsal and Evidence Check
Project Work 45m
Day 20
๐ŸŽฎ Public Game-Launch Arcade
Assessment 45m