Empathize
Empathize
Students will investigate the needs of a horse trainer and a wildlife manager to understand how living conditions, training, and ecology influence horse speed. Through direct interviews and structured empathy mapping, students will gather firsthand evidence that will later ground their problem statements and solution designs.
Days 1 - 3
Ideate
Ideate
Students will generate a wide range of solution ideas for their Interactive Speed Solution Exhibit and documentary features, using structured brainstorming and design thinking strategies. They will move from divergent thinking to evidence-based convergence, selecting top concepts grounded in real user needs from the horse trainer and wildlife manager perspectives. By the end of the phase, each team will produce annotated concept sketches/storyboards that show how a real user would interact with their proposed solution.
Days 7 - 10
Prototype
Prototype
Students will build and refine interactive exhibit prototypes and documentary components that address the needs of horse trainers and wildlife managers. They will move from low-fidelity models to higher-fidelity versions, test with authentic users when possible, document feedback, and revise based on evidence to prepare for final testing and presentation.
Days 11 - 15
Test/Present
Test/Present
Students will conduct a final validation of their interactive speed exhibits and documentaries with new users, refine their solutions based on documented feedback, and present their full design story at the Gallop Gala to community stakeholders including a horse trainer.
Days 16 - 20
Empathize
Days 1–3
Day 1
🐎 Meet the Horse Trainer & Wildlife Manager
Launch
45m
Day 2
🧠 Empathy Map: Speed & Survival
Deliverable
45m
Day 3
🔍 Assumption Check & Peer Feedback
Deliverable
45m
Define
Days 4–6
Day 4
🧩 Interview Insights Affinity Map
Knowledge/Skill Building
45m
Day 5
📝 Point-of-View to How Might We
Deliverable
45m
Day 6
🔍 HMW Peer Critique Protocol
Assessment
45m
Ideate
Days 7–10
Day 7
🐎 Rapid-Fire Exhibit Brainstorm
Deliverable
45m
Day 8
🧠 Crazy-8s Speed Solutions
Knowledge/Skill Building
45m
Day 9
📊 User-Need Decision Matrix
Deliverable
45m
Day 10
🎬 User Interaction Storyboards
Deliverable
45m
Prototype
Days 11–15
Day 11
🧠 Prototype Testing & Iteration Mini-Lesson
Knowledge/Skill Building
45m
Day 12
✏️ Low-Fidelity Speed Exhibit Build
Deliverable
45m
Day 13
🔎 Peer User Testing Round
Research
45m
Day 14
🔁 Prototype Revision & Iteration Log
Deliverable
45m
Day 15
🎬 High-Fidelity Exhibit & Documentary Integration Check
Assessment
45m
Test/Present
Days 16–20
Day 16
🐎 New User Speed Exhibit Test
Community Experience
45m
Day 17
🔁 Feedback-Driven Revision Sprint
Project Work
45m
Day 18
🎤 Design Story Rehearsal & Peer Critique
Deliverable
45m
Day 19
🖼️ Gallop Gala Exhibit Setup
Project Work
45m
Day 20
🎬 Gallop Gala Documentary Premiere
Assessment
45m
April 2026
Mon
Tue
Wed
Thu
Fri
27
Day 1
Empathize
🐎 Meet the Horse Trainer & Wildlife Manager
28
Day 2
🧠 Empathy Map: Speed & Survival
29
Day 3
🔍 Assumption Check & Peer Feedback
30
Day 4
Define
🧩 Interview Insights Affinity Map
1
Day 5
📝 Point-of-View to How Might We
May 2026
Mon
Tue
Wed
Thu
Fri
4
Day 6
🔍 HMW Peer Critique Protocol
5
Day 7
Ideate
🐎 Rapid-Fire Exhibit Brainstorm
6
Day 8
🧠 Crazy-8s Speed Solutions
7
Day 9
📊 User-Need Decision Matrix
8
Day 10
🎬 User Interaction Storyboards
11
Day 11
Prototype
🧠 Prototype Testing & Iteration Mini-Lesson
12
Day 12
✏️ Low-Fidelity Speed Exhibit Build
13
Day 13
🔎 Peer User Testing Round
14
Day 14
🔁 Prototype Revision & Iteration Log
15
Day 15
🎬 High-Fidelity Exhibit & Documentary Integration Check
18
Day 16
Test/Present
🐎 New User Speed Exhibit Test
19
Day 17
🔁 Feedback-Driven Revision Sprint
20
Day 18
🎤 Design Story Rehearsal & Peer Critique
21
Day 19
🖼️ Gallop Gala Exhibit Setup
22
Day 20
🎬 Gallop Gala Documentary Premiere