Empathize
Students will investigate how real people understand geysers and geothermal energy by conducting interviews, capturing quotes, and building empathy maps grounded in firsthand evidence. They will surface assumptions, gather authentic user insights, and document needs that will shape their problem definition in the next phase.
Day 1
πŸŒ‹ Geyser Exploration Kickoff
Launch 20m
🎀 Interview Protocol Workshop
Knowledge/Skill Building 10m
πŸ—£οΈ Real User Interviews
Community Experience 10m
🧠 Geyser Empathy Map
Deliverable 5m
Define
Students will synthesize firsthand interview data about geysers and geothermal energy into clear, evidence-based problem definitions that will guide their prototype design. They will identify patterns across users, define a focused β€œHow Might We” question grounded in real quotes, and refine it through peer critique before submitting a design brief that anchors the next phase.
Day 2
🧠 From Interviews to Insights
Knowledge/Skill Building 10m
πŸ—‚οΈ Affinity Mapping Geyser Misconceptions
Deliverable 15m
✍️ Crafting Geyser HMW Statements
Deliverable 10m
πŸ” Peer Critique on Problem Fit
Assessment 5m
πŸ“„ Geyser Design Brief Submission
Deliverable 5m
Ideate
Students will generate a wide range of possible exhibit solutions that address real user misconceptions about geysers and geothermal energy, then narrow their ideas using user-centered criteria to select strong concepts for prototyping.
Day 3
πŸ”„ SCAMPER the Geyser Ideas
Knowledge/Skill Building 10m
πŸ“Š User-Weighted Decision Matrix
Deliverable 5m
πŸ—ΊοΈ Visitor Interaction Storyboards
Deliverable 5m
πŸ’‘ Divergent Geyser Exhibit Brainstorm
Deliverable 15m
✏️ Crazy-8s Geyser Sketch Sprint
Knowledge/Skill Building 10m
Prototype
Students will build rapid, testable versions of their geyser exhibit concepts, conduct structured user testing with peers acting as representative visitors, and revise their designs based on documented feedback about scientific clarity, interactivity, and user understanding of geothermal energy and pressure systems.
Day 4
⚑ Rapid Geyser Exhibit Build
Project Work 20m
πŸ§ͺ Peer User Testing Rounds
Research 15m
πŸ” Iteration Planning Log
Deliverable 10m
Test/Present
Students will conduct a final validation test of their refined geyser exhibits with a new user, document feedback and remaining gaps, and deliver a stakeholder presentation that traces their full design journey from empathy research to final prototype during the Geyser Discovery Tour.
Day 5
πŸ‘₯ Final Geyser Exhibit User Test
Project Work 20m
πŸ› οΈ Rapid Revision Sprint
Project Work 10m
🎀 Geyser Discovery Tour Presentations
Assessment 15m