Empathize
Empathize
Students will investigate how competition affects the body and emotions by observing real experiences, interviewing classmates and a school counselor, and creating empathy maps grounded in direct quotes and evidence. They will surface assumptions, collect firsthand data about stress responses, and document user needs that will guide their problem definition in the next phase.
Days 1 - 2
Define
Define
Students will synthesize interview notes, empathy maps, and class stress data to identify patterns, define a focused user need, and craft an evidence-based "How Might We" statement that will guide their calming strategy designs.
Days 3 - 4
Ideate
Ideate
Students will generate many possible calming strategy solutions grounded in real user needs, explore multiple creative directions, and select top concepts for prototyping based on evidence from interviews, body response data, and class graphs.
Days 5 - 7
Prototype
Prototype
Students will build, test, and improve calming strategy prototypes and interactive mural components using real user feedback and class data about stress during competition.
Days 8 - 11
Test/Present
Test/Present
Students will validate their calming strategy prototypes and Healthy Competition Design Mural with new users, refine their solutions based on feedback, and present their full design journey at the Peaceful Expo, clearly connecting user evidence, heart rate data, vocabulary, and graph findings to their final solutions.
Days 12 - 15
Empathize
Days 1–2
Day 1
π Stress Busters Heart Lab
Launch
45m
Day 2
π§ Stress Words & Body Signals
Knowledge/Skill Building
22m
π€ Interviewing for Calm Clues
Knowledge/Skill Building
23m
Define
Days 3–4
Day 3
π§ Stress Clues Sorting Circle
Knowledge/Skill Building
20m
π Reading Our Class Stress Graph
Knowledge/Skill Building
25m
Day 4
β Writing Our HMW Question
Knowledge/Skill Building
20m
π HMW Feedback Walk
Deliverable
25m
Ideate
Days 5–7
Day 5
π‘ Calm Strategy Idea Storm
Deliverable
20m
π¨ Crazy 8 Calm Sketches
Deliverable
25m
Day 6
π£οΈ Two Stars and a Wish
Knowledge/Skill Building
45m
Day 7
π Choosing with Class Data
Knowledge/Skill Building
20m
π Calm Tool Storyboard
Deliverable
25m
Prototype
Days 8–11
Day 8
π§° Calm Tool Prototype Lab
Project Work
45m
Day 9
π Peer Test & Feedback Rounds
Deliverable
45m
Day 10
π Prototype Revision Plan
Deliverable
45m
Day 11
π Class Graph Mural Build
Project Work
45m
Test/Present
Days 12–15
Day 12
π§ͺ New User Calm Station Test
Community Experience
45m
Day 13
π Evidence Talk: Did It Work?
Knowledge/Skill Building
20m
π Prototype Revision Round
Project Work
25m
Day 14
πΊοΈ Design Story Rehearsal
Deliverable
45m
Day 15
π€ Peaceful Expo Presentation
Assessment
45m
September 2026
Mon
Tue
Wed
Thu
Fri
28
Day 1
Empathize
π Stress Busters Heart Lab
29
Day 2
π§ Stress Words & Body Signals
π€ Interviewing for Calm Clues
30
Day 3
Define
π§ Stress Clues Sorting Circle
π Reading Our Class Stress Graph
1
Day 4
β Writing Our HMW Question
π HMW Feedback Walk
2
Day 5
Ideate
π‘ Calm Strategy Idea Storm
π¨ Crazy 8 Calm Sketches
October 2026
Mon
Tue
Wed
Thu
Fri
5
Day 6
π£οΈ Two Stars and a Wish
6
Day 7
π Choosing with Class Data
π Calm Tool Storyboard
7
Day 8
Prototype
π§° Calm Tool Prototype Lab
8
Day 9
π Peer Test & Feedback Rounds
9
Day 10
π Prototype Revision Plan
12
Day 11
π Class Graph Mural Build
13
Day 12
Test/Present
π§ͺ New User Calm Station Test
14
Day 13
π Evidence Talk: Did It Work?
π Prototype Revision Round
15
Day 14
πΊοΈ Design Story Rehearsal
16
Day 15
π€ Peaceful Expo Presentation