Develop a captivating 2D video game by choosing between a platformer or survival rogue-like genre, using Unity as your development platform. This project offers a unique opportunity to dive into programming and animation while honing project management skills through consistent progress reviews and documentation. Leverage community partnership with Mr. Wyatt for guidance and participate in an engaging exhibition to showcase your game and creative process through interactive gameplay and visual presentations.
Learning goals
Develop programming skills by writing scripts and logic for a 2D video game, enhancing your understanding of Unity. Gain animation and design proficiency by creating and importing custom models and assets for your game. Collaborate with peers and Mr. Wyatt to refine your development process and improve your game through consistent feedback sessions. Document your progress through weekly video logs to reflect on your learning journey and growth. Prepare an engaging presentation showcasing your game and development insights during an exhibition.
Products
Create a fully functional 2D video game, either a platformer or a survival rogue-like, using Unity over the course of the project. Each week, produce prototypes of game mechanics or level designs, incorporating feedback from collaborators to refine and enhance your game. Capture development progress through weekly video updates, showcasing animation, programming, and model creation processes. At the conclusion, conduct a playthrough session on your personal laptop with peers and mentors, displaying printed screenshots and discussing key features and challenges faced throughout the development journey.
Launch
Kick off your project by exploring and analyzing popular platformer and survival rogue-like games; note what elements you find engaging and why. Meet with Mr. Wyatt to discuss your project goals and gather insights on game development. Plan a sketching session where you draft initial concepts and storyboards for your game, including key mechanics and visual style. Document this creative process through a short video or photo series for reflection and future reference.
Exhibition
Set up a game demo station with your personal laptop to allow classmates, teachers, and community members to play and engage with your completed video game. Display printed screenshots and concept art that reveal your development process, including programming scripts and animation models. Host a brief presentation to discuss your design journey and challenges overcome, inviting feedback and questions from your audience. Capture the event with video or photos to document your exhibition experience.