Question
Students will engage in an interactive brainstorming session, asking open-ended questions about counting techniques, probabilities, and gambling scenarios to set the stage for deeper exploration and discovery.
Day 1
Research
Students will conduct investigations on various counting techniques and their applications in card games by analyzing probability outcomes and exploring ethical perspectives on gambling, incorporating insights from collected data and diverse sources to lay the groundwork for their Probability Fair presentations.
Day 1
No activities have been added to this phase yet.
Create
Students will design and create interactive gambling games for the upcoming Probability Fair, synthesizing their research and calculations into a compelling presentation that explains the probability behind their games.
Day 2
Share
Students will present their gambling game mechanics and probability outcomes to peers at the 'Probability Fair,' articulating strategies and mathematical insights gained during the project while engaging in discussions to receive feedback and explore diverse perspectives.
Day 3
Reflect
Students will evaluate their personal reflections and peer feedback on strategies used in card games, review their ethical debate insights, and identify key learning moments, paving the way to refine their Probability Fair presentations and integrate newfound understanding into their upcoming actions.
Day 4
Act/Apply
Students will present and operate their designed gambling game at the Probability Fair, demonstrating decision-making by calculating odds through permutations and combinations, integrating artistic expression, and engaging peers with interactive games to explore the impact of probability knowledge on gambling strategies.
Day 4
No activities have been added to this phase yet.