Empathize
Empathize
Students will engage in role-playing activities as historical figures and characters from 'Wicked' to explore different perspectives, and work with community partners to craft narratives that address fear and misunderstanding, setting the foundation for defining problems in their community.
Days 1 - 2
85 min over capacity (90 min available across 2 days)
Define
Define
Students will collaboratively analyze historical events from the Salem Witch Trials and themes from 'Wicked' to articulate the problem of fear and rumors impacting fairness and community, using role-play and evidence-based discussions to define their project focus.
Days 3 - 4
15 min over capacity (90 min available across 2 days)
Ideate
Ideate
Students will brainstorm creative solutions to address everyday community problems, drawing on themes of fear and rumors from the Salem Witch Trials and 'Wicked,' and collaborate in small groups to generate innovative ideas for their upcoming 'Creative Solutions Expo.'
Days 5 - 7
75 min over capacity (135 min available across 3 days)
Prototype
Prototype
Students will create and present low-fidelity prototypes of their 'Creative Solutions Expo' projects, using materials like paper, cardboard, and illustrations to visually represent their ideas, gathering feedback from peers and community partners to refine their solutions.
Days 8 - 9
No activities have been added to this phase yet.
Empathize
Days 1–2
Day 1
Exploring 'Wicked' Themes
Activity
60m
Rumor Mill Simulation
Activity
40m
Day 2
Creative Journal: Fear and Fairness
Activity
Community Connection Brainstorm
Activity
30m
Empathy Mapping Exercise
Activity
45m
Define
Days 3–4
Day 3
Role-Playing Historical Figures
Activity
60m
Day 4
Creative Storyboarding
Activity
45m
Defining the Problem Statement
Activity
Ideate
Days 5–7
Day 5
Creative Connections: Past Meets Present
Activity
45m
Day 6
Storyboard Session: Crafting Narratives
Activity
60m
Podcast Planning Workshop
Activity
45m
Day 7
Fairness Council Proposal
Activity
Collaborative Mural Design
Activity
60m
Personal Reflection Journals
Activity
Prototype
Days 8–9
Day 8
Day 9
Test
Days 10–10
Day 10
Prototype Feedback Session
Activity
45m
Feedback Reflection Journal
Activity
April 2026
Mon
Tue
Wed
Thu
Fri
13
Day 1
Empathize
Exploring 'Wicked' Themes
Rumor Mill Simulation
14
Day 2
Creative Journal: Fear and Fairness
Community Connection Brainstorm
Empathy Mapping Exercise
15
Day 3
Define
Role-Playing Historical Figures
16
Day 4
Creative Storyboarding
Defining the Problem Statement
17
Day 5
Ideate
Creative Connections: Past Meets Present
20
Day 6
Storyboard Session: Crafting Narratives
Podcast Planning Workshop
21
Day 7
Fairness Council Proposal
Collaborative Mural Design
Personal Reflection Journals
22
Day 8
Prototype
23
Day 9
24
Day 10
Test
Prototype Feedback Session
Feedback Reflection Journal