Learning Goals & Products

Learning Goals

1

Students will be able to specify qualitative and quantitative criteria and constraints for an inclusive classic-game redesign by balancing participation, fairness, engagement, safety, equipment, cost, and time.

2

Students will be able to decompose the redesigned-game tournament into manageable rules, scoring, scheduling, wellness, data, communication, and safety subsystems by applying systems-based engineering design.

3

Students will be able to model how alternative rules and scoring systems affect participation, standings, engagement, workload, and sportsmanship by using spreadsheet simulations and playtest data.

4

Students will be able to design, safely test, evaluate, and refine an equipment padding or barrier prototype that reduces collision force by applying force, impulse, energy-transfer, and trade-off principles.

5

Students will be able to justify and revise a collaborative game-system solution using prioritized criteria, quantitative evidence, peer feedback, and analysis of safety, fairness, reliability, accessibility, and competitive trade-offs.

Products

individual

Inclusive Game Engineering Design Notebook

Each student documents measurable criteria and constraints, at least three distinct rule or safety concepts, annotated plans, a weighted decision matrix, spreadsheet-model evidence, object-only collision-test data, and an evidence-based revision. The notebook explains how the student's analysis contributes to the team's final tournament system.

team

Tested Inclusive Game System and Tournament Expo Demonstration

Each team presents and runs a redesigned classic game with coordinated rules, scoring, scheduling, warmup, data displays, and a safely tested collision-force-reduction prototype, all revised at least once from playtest evidence. The Expo presentation uses the computer model and quantitative test results to justify performance, trade-offs, limitations, and how the design supports fair participation and engagement.

Rubric

No rubric has been generated yet.