Learning Goals & Products

Learning Goals

1

Students will be able to explain common sports injuries and safe recovery guidance using rest, ice, compression, elevation, and signs that require medical care without attempting to diagnose an injury

2

Students will be able to apply thermal energy transfer principles to test and improve an insulated cold-pack model for safe cold therapy guidance

3

Students will be able to apply Newton’s Third Law to test and improve a protective-padding model for reducing collision-related injury risk

4

Students will be able to prototype and refine an accessible sports-injury information app using criteria, constraints, peer feedback, and evidence from scientific tests

5

Students will be able to collaborate inclusively to justify app design decisions, communicate team learning, and reflect on academic and socio-emotional growth

Products

individual

Sports Injury App Engineering Notebook

Each student documents injury and recovery research, thermal-transfer and collision-model evidence, multiple screen concepts, a design-choice justification, feedback-based revisions, and a reflection on individual learning and inclusive collaboration. The notebook distinguishes safe general guidance from diagnosis and identifies when users should seek medical care.

team

Evidence-Based Sports Injury App Prototype and Recorded Demonstration

Teams create and peer-test an accessible app prototype explaining common injuries, RICE guidance, medical-care warning signs, cold-pack thermal transfer, and collision-related injury prevention, then revise it using test data and feedback. A two-minute recorded presentation demonstrates the prototype, justifies key decisions, describes shared roles, and summarizes team learning.

Rubric

No rubric has been generated yet.