Launch
Students will launch the project by experiencing, observing, and revising a cooperative challenge while gathering evidence about fair, safe, accessible, and enjoyable play.
Day 1
🎲 Game Jam Fair Play Kickoff
Launch 330m

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Research & Design
Students will investigate alternative games and potential players, translate user evidence into a focused design challenge, generate varied cooperative game concepts, and create an annotated design brief with draft rules, safety notices, and measurable success criteria.
Days 2 - 4
🧭 Player Needs and Game History
Knowledge/Skill Building 350m
💡 How Might We Game Concepts
Knowledge/Skill Building 340m
📐 Cooperative Game Design Brief
Deliverable 360m

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Prototype & Validate
Students will build, test, and refine a low-fidelity cooperative game through peer and representative-user feedback, then finalize their game kit, video tutorial, and stakeholder demonstration rehearsal.
Days 5 - 6
🧪 Playtest Evidence and Rule Clarity
Knowledge/Skill Building 350m
🎥 User Validation and Tutorial Rehearsal
Community Experience 360m

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Showcase
Students will present, demonstrate, and evaluate their cooperative alternative games at a Fair Play Festival, then use audience evidence to make a final revision and reflect on their academic and collaborative growth.
Day 7
🎪 Fair Play Festival Showcase
Assessment 330m

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