Learning Goals & Products

Learning Goals

1

Students will be able to develop a theoretical probability distribution for two-dice sums and craps outcomes to explain how sample-space structure determines long-run probabilities and percentages.

2

Students will be able to calculate expected payoffs for common craps bets by assigning probabilities to payoff values to determine mathematical advantage or disadvantage.

3

Students will be able to analyze theoretical probabilities, experimental percentages, and variation from repeated no-money craps simulations to explain differences between actual odds and player expectations.

4

Students will be able to justify a strategy evaluation and fair-game redesign using probability distributions and expected values to show how mathematical evidence supports fair decisions.

Products

individual

Craps Probability Investigation Notebook

Each student documents the two-dice sample space, theoretical probability distribution, simulation data and percentages, expected-payoff calculations, strategy analysis, and an independently justified fair-game redesign. All simulations use classroom tokens or scorekeeping only, with no money or wagering.

team

Craps Probability Expo Investigation Presentation

Teams synthesize members’ findings into a presentation with probability visuals, simulation results, expected-payoff comparisons, an explanation of player misconceptions, and a testable no-money fair-game redesign. The presentation identifies uncertainty or anomalous results and defends conclusions with mathematical evidence.

Rubric

No rubric has been generated yet.