Learning Goals
Students will be able to analyze how Seedfolks characters’ identities and perspectives shape their responses to a neighborhood problem.
Students will be able to compare and contrast multiple characters’ viewpoints in Seedfolks using specific text evidence.
Students will be able to investigate a real school or neighborhood site by recording human impacts such as litter, heat, runoff, bare soil, or water waste.
Students will be able to define a design problem for one local environmental issue by identifying criteria and constraints.
Students will be able to use scientific evidence to justify how a proposed solution could reduce human impact on a shared space.
Students will be able to prototype a simple solution such as shade, native planting, recycling, cleanup, or water-use reduction for a specific user need.
Students will be able to revise their ideas based on peer, teacher, and community feedback from discussion circles and showcase rehearsals.
Products
Seedfolks Evidence Portfolio and Personal Prototype Sketch
Each student submits a portfolio with annotated Seedfolks text evidence, a site observation page, and a simple prototype sketch for one environmental improvement. The portfolio shows how individual research and perspective-taking informed a testable idea for the shared site.
Community Change Guide and Tested Site Prototype Showcase
Teams produce a shared problem statement, a higher-fidelity model or service prototype, and a community change guide with maps, labeled photos, and care steps. The final presentation explains how individual research shaped the team solution and how feedback changed the design.
No rubric has been generated yet.