Empathize
Students will investigate the needs, emotions, and expectations of real theme park stakeholders and readers in order to ground their ride designs in authentic user evidence. Through interviews, observation, and structured empathy mapping, they will surface assumptions, gather direct quotes, and create research artifacts that will anchor their problem definition in Phase 2.
Days 1 - 5
🎒 Theme Park Tales & Stakeholder Q&A
Launch 110m
πŸ“ Human-Centered Interview Lab
Knowledge/Skill Building 110m
🎀 Stakeholder Interviews & Reader Conversations
Community Experience 110m
🧠 Empathy Maps & User Personas
Deliverable 110m
πŸ” Assumption Audit & Research Reflection
Deliverable 110m
Define
Students will synthesize firsthand interview data into clear, research-grounded problem statements that define a focused design challenge for their theme park ride. They will analyze patterns across users, identify core needs related to physics-driven thrill and thematic storytelling, and craft a defensible How Might We question that guides ideation in the next phase.
Days 6 - 10
🧩 Affinity Mapping User Quotes
Project Work 110m
🧠 From Insights to POV Statements
Knowledge/Skill Building 110m
πŸ” Peer Audit of POV Evidence
Deliverable 110m
❓ Crafting How Might We Questions
Knowledge/Skill Building 110m
πŸ“„ Design Brief Milestone Gate
Assessment 110m
Ideate
Students will generate a wide range of theme park ride concepts grounded in real user needs and literary themes, then narrow their ideas using evidence-based criteria to select 2–3 high-potential concepts for prototyping.
Days 11 - 16
🧠 Ride Concept Blitz
Deliverable 110m
🎒 SCAMPER the Ride Experience
Knowledge/Skill Building 110m
🌍 Analogous Inspiration Lab
Research 110m
πŸ“Š User-Weighted Decision Matrix
Knowledge/Skill Building 110m
πŸ—ΊοΈ Rider Journey Storyboards
Deliverable 110m
βœ… Concept Gate Review
Assessment 110m
Prototype
Students will build, test, and refine increasingly sophisticated prototypes of their theme park rides, moving from rapid low-fidelity models to higher-fidelity scaled models with documented physics calculations and narrative integration. They will conduct structured user testing with peers and external stakeholders, analyze feedback, and revise their designs while maintaining detailed iteration logs that trace decisions back to user evidence and core physics principles.
Days 17 - 24
πŸ§ͺ Rapid Ride Concept Mockups
Project Work 110m
πŸ“ Low-Fi Prototype Feedback Round
Deliverable 110m
🎒 Scaled Blueprint & Force Diagram Workshop
Knowledge/Skill Building 110m
πŸ› οΈ Medium-Fidelity Model Build
Project Work 110m
πŸ‘₯ Community User Test Session
Community Experience 110m
πŸ” Iteration Log & Redesign Plan
Deliverable 110m
βš™οΈ High-Fidelity Prototype Revision
Project Work 110m
βœ… Prototype Milestone Review
Assessment 110m
Test/Present
Students will validate their refined theme park ride designs with new users, document final iterations grounded in physics and thematic evidence, and present a professional stakeholder pitch at the Ride & Read Gala that traces their full design journey from user research to tested prototype.
Days 25 - 32
πŸ§ͺ New User Prototype Trials
Project Work 110m
πŸ” Feedback Analysis & Revision Plan
Knowledge/Skill Building 110m
πŸ›  Final Model & Blueprint Refinement
Project Work 110m
🎀 Pitch Craft: Physics + Theme Storyline
Knowledge/Skill Building 110m
πŸ” Peer Panel Rehearsal
Deliverable 110m
πŸ“Š Technical Mastery Check
Assessment 110m
🎒 Ride & Read Gala Presentation
Assessment 110m
πŸ“ Design Journey Reflection
Deliverable 110m