Define
Define
Students will synthesize their playground force and motion research into a clear, evidence-based problem definition. They will identify patterns across user interviews and observations, craft a focused "How Might We" statement grounded in real quotes and force diagram data, and refine it through structured peer critique before moving into ideation.
Day 2
Prototype
Prototype
Students will build, test, and refine low- to higher-fidelity prototypes of their playground force solutions, using real user feedback and investigation data to improve the accuracy of force diagrams, kinetic energy graphs, and interactive models before final presentation.
Day 4
Test/Present
Test/Present
Students will conduct a final round of user validation on their playground force prototypes, refine their force diagrams and kinetic energy graphs based on new feedback, and present their full design journeyโempathy, problem definition, ideation, iteration, and testingโat a Motion in Motion Festival station for an authentic audience.
Day 5
Empathize
Days 1–1
Day 1
๐ข Playground Motion Immersion
Launch
10m
๐ฃ๏ธ Interviewing for Force Insights
Knowledge/Skill Building
15m
๐ค Live User Interviews & Observations
Community Experience
15m
๐ง Empathy Map for Playground User
Deliverable
5m
Define
Days 2–2
Day 2
๐ง From Interviews to Insights
Knowledge/Skill Building
10m
๐๏ธ Playground Insight Clusters
Deliverable
15m
โ Crafting Our How Might We
Deliverable
10m
๐ HMW Feedback Protocol
Assessment
10m
Ideate
Days 3–3
Day 3
โก Crazy-8s Playground Solutions
Deliverable
15m
๐งฒ SCAMPER Force Enhancements
Knowledge/Skill Building
10m
๐ User-Need Decision Matrix
Deliverable
10m
๐๏ธ Interaction Storyboard Sketches
Deliverable
7m
๐ฌ Two Stars and a Question Feedback
Knowledge/Skill Building
3m
Prototype
Days 4–4
Day 4
๐งช Rapid Playground Prototype Build
Project Work
20m
๐ฅ User Test & Feedback Rounds
Deliverable
15m
๐ Iteration Log & Redesign Plan
Deliverable
10m
Test/Present
Days 5–5
Day 5
๐งช New User Prototype Test
Project Work
20m
โ๏ธ Force Diagram & Graph Revisions
Deliverable
10m
๐ฃ๏ธ Design Story Rehearsal Round
Knowledge/Skill Building
5m
๐ช Motion in Motion Festival Presentation
Assessment
10m
May 2026
Mon
Tue
Wed
Thu
Fri
25
Day 1
Empathize
๐ข Playground Motion Immersion
๐ฃ๏ธ Interviewing for Force Insights
๐ค Live User Interviews & Observations
๐ง Empathy Map for Playground User
26
Day 2
Define
๐ง From Interviews to Insights
๐๏ธ Playground Insight Clusters
โ Crafting Our How Might We
๐ HMW Feedback Protocol
27
Day 3
Ideate
โก Crazy-8s Playground Solutions
๐งฒ SCAMPER Force Enhancements
๐ User-Need Decision Matrix
๐๏ธ Interaction Storyboard Sketches
๐ฌ Two Stars and a Question Feedback
28
Day 4
Prototype
๐งช Rapid Playground Prototype Build
๐ฅ User Test & Feedback Rounds
๐ Iteration Log & Redesign Plan
29
Day 5
Test/Present
๐งช New User Prototype Test
โ๏ธ Force Diagram & Graph Revisions
๐ฃ๏ธ Design Story Rehearsal Round
๐ช Motion in Motion Festival Presentation