Deliverable
Iterate Cold War Prototypes
Productive Collaborator
Effective Communicator
HS.UH.CO.4
HS.UH.CO.5
Submission Required
Students design and test successive prototypes of the escape room puzzles and narrative elements. Begin with low-fidelity sketches or paper prototypes, then develop medium-fidelity, functional mockups, and maintain an iteration log documenting changes, user feedback, and rationale for each adjustment.
Plan day
Day 1
Duration
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Grouping
Small Group
Steps
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