Empathize
Students will conduct interviews with family members and community leaders to gather insights on how probability influences decision-making in cultural contexts, then reflect on their findings through weekly journaling, setting the foundation for understanding user needs and challenges.
Days 1 - 8
Exploration of Probability in Cultural Contexts
Launch 45m
Collaborative Probability Analysis
Activity 45m
Weekly Reflection & Discussion
Deliverable 45m
Reflection Journals and Peer Feedback
Deliverable 45m
Define
Students will synthesize their empathy insights to define the central probability-related challenge faced by their community, establishing a focused, culturally relevant problem statement to guide their subsequent ideation phase.
Days 9 - 16
No activities have been added to this phase yet.
Ideate
Students will brainstorm and collaborate to generate creative ideas for culturally relevant probability experiments and board games, focused on solving community disputes or enhancing sports strategies, while they document their ideation process in reflective journals and prepare for peer-feedback sessions.
Days 17 - 24
No activities have been added to this phase yet.
Prototype
Students will create low-fidelity models of their soccer strategy board games and interactive digital maps, incorporating probability calculations from their data and community insights, to prepare engaging prototypes for peer feedback sessions.
Days 25 - 32
No activities have been added to this phase yet.
Test
Students will present their probability-based games and digital maps to peers and community members for feedback, make iterative improvements based on critiques, and explore how feedback refines decision-making strategies relevant to their cultural contexts.
Days 33 - 40
No activities have been added to this phase yet.