Empathize
Students will engage with local artists and community members during interactive workshops and reflective discussions to identify the needs and challenges of arts accessibility in Long Island, fostering empathy as they gather insights for the festival showcase.
Days 1 - 4
Local Artists Panel
Launch 60m
Hands-On Art Workshop
Activity 90m
Define
Students will analyze findings from their empathy work with local artists and community members, defining key challenges in arts accessibility on Long Island and crafting a concise problem statement to guide their creative solutions.
Days 5 - 8
No activities have been added to this phase yet.
Ideate
Students will collaboratively brainstorm diverse ideas for their arts festival presentations, integrate feedback from local artists to refine creative concepts, and develop a comprehensive plan for showcasing arts accessibility on Long Island through dynamic student-led discussions and visual representations.
Days 9 - 12
No activities have been added to this phase yet.
Prototype
Students will create preliminary artistic installations and digital content, experimenting with techniques from their interactions with local artists to craft immersive representations of Long Island's arts impact, incorporating feedback from community partners to prepare for testing in the next phase.
Days 13 - 16
No activities have been added to this phase yet.
Test
Students will present their festival prototype installations to local artists and community partners, gather valuable feedback, revise their designs, and refine their exhibits to effectively advocate for arts accessibility and community engagement in Long Island.
Days 17 - 20
No activities have been added to this phase yet.