Empathize
Students will immerse themselves in preschool settings, observe children's play and interview teachers to gather insights into educational needs, laying the foundation for a design challenge that addresses specific classroom problems.
Days 1 - 10
Observation and Inspiration Day
Launch 120m
Reflection Workshop
Activity 60m
Brainstorming Strategies Session
Activity 45m
Peer Feedback and Insights Exchange
Deliverable 45m
Observation Reflection Writing
Activity 45m
Observation Insights Presentation
Assessment
Define
Students will synthesize insights from their preschool immersion experiences to define the specific problem their 3D-printed educational toy aims to solve, transforming their observations and feedback into clear, actionable design criteria for the next phase.
Days 11 - 20
Problem Definition Workshop
Activity 60m
Design Criteria Development Session
Activity 60m
Peer Feedback Roundtable
Deliverable 50m
Self-Reflective Blogging
Deliverable 45m
Teacher Conference
Deliverable 60m
Mock Presentation Rehearsals
Deliverable 45m
Design Reflection Portfolio Submission
Assessment
Ideate
Students will participate in brainstorming sessions to generate diverse toy design ideas, drawing from their observations and feedback gathered during the empathy and definition phases, while collaborating with peers and experts to refine concepts that align with preschool educational needs.
Days 21 - 30
Introductory Brainstorming Session
Launch 60m
Peer Collaboration Workshop
Activity 45m
Expert Consultation Session
Activity 60m
Toy Design Storyboard Creation
Activity 45m
Preparation for Final Presentation
Deliverable 60m
Toy Design Presentation
Assessment
Prototype
Students will construct low-fidelity prototypes of their preschool educational toys using CAD software, iteratively refining designs with feedback from community partners, peers, and mentors to ensure aesthetic and functional alignment for real-world preschool trials.
Days 31 - 40
Prototype Launch and Exploration
Launch 45m
CAD Design Build Session
Activity 60m
Peer Feedback and Iteration Workshop
Deliverable 45m
Iterative Design Refinement
Activity 60m
Community Partner Feedback Roundtable
Activity 60m
Reflective Design Journals
Deliverable 45m
Prototype Testing Simulation
Activity 60m
Final Prototype Presentation Practice
Deliverable 45m
CAD Prototype Evaluation Presentation
Assessment
Test
Students will conduct user feedback sessions with preschoolers and teachers, analyze responses to their 3D-printed prototypes, make data-driven design improvements, and document their iterative process in reflection journals.
Days 41 - 50
User Feedback Session Introduction
Launch 45m
Prototype Redesign and Iteration
Activity 90m
Interactive Peer Review Session
Deliverable 60m
Prototype Testing with New Audiences
Activity 75m
Final Presentation Preparation
Activity 60m
Reflection Journal Completion
Deliverable 45m
Final Prototype Presentation
Assessment