Empathize
Students will engage with local gaming and animation professionals through interviews and workshops to understand user needs and challenges, setting the foundation for their transformation-based virtual models.
Days 1 - 2
Interactive Guest Speaker Presentation
Launch 60m
Define
Students will analyze their empathy findings from the first phase to clearly define a specific problem related to creating 3D models using transformations, guiding their focus for upcoming creative and solution-oriented design steps.
Days 2 - 3
Problem Definition Presentation
Assessment
Ideate
Students will brainstorm and sketch a variety of 3D transformation designs, collaborating in groups to explore innovative virtual simulation ideas that integrate mathematical transformations, setting the stage for prototyping in the next phase.
Days 3 - 4
Peer Feedback on Transformation Sketches
Deliverable 30m
Prototype
Students will develop initial, simplified digital prototypes of their 3D model designs using transformation techniques to visualize their ideas swiftly and receive immediate peer feedback for refinement before advancing to detailed final models.
Day 4
Peer Prototype Walkthrough
Deliverable 45m
Test
Students will present their 3D models during the 'Transformation Showcase,' gathering feedback from attendees to analyze the mathematical transformations applied, then iteratively refine their designs for a final exhibition.
Day 5
Transformation Showcase Presentation
Assessment