Kindergarten Grade  Project 4 weeks

Push, Pull, Play: Forces at Work

Anthony M
K-PS2-1
Self Directed Learning
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Purpose

The purpose of this learning experience is to engage kindergarten students in hands-on exploration of the fundamental science concepts of push and pull. Through playful investigation and creative design, students will deepen their understanding of these forces by constructing a toy or game. This project encourages self-directed learning, critical thinking, and collaboration with peers and community members, culminating in a 'Push and Pull Carnival' where students proudly share their creations and newfound knowledge.

Learning goals

Students will explore the fundamental concepts of push and pull forces through hands-on activities and real-world applications. They will plan and conduct investigations to observe how varying strengths and directions of these forces affect object motion, aligning with the Next Generation Science Standards K-PS2-1. Additionally, students will develop self-directed learning skills by engaging in self-reflection and utilizing feedback to guide their learning process, fostering a deeper understanding of cause and effect in physical interactions.
Standards
  • [Next Generation Science Standards] K-PS2-1 - Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
Competencies
  • Self Directed Learning - Students use teacher and peer feedback and self-reflection to monitor and direct their own learning while building self knowledge both in and out of the classroom.

Products

Throughout the project, students will create individual journals documenting their observations and reflections on push and pull forces, which will be added to the "Wonder Wall" weekly. By the end of the project, each student will design and construct a simple toy or game using recycled materials that demonstrates the principles of push and pull. These creations will be showcased at the 'Push and Pull Carnival,' where students will present their work to parents and community members, explaining the science behind their designs.

Launch

Kick off the project by taking students to the playground to observe and interact with various equipment, such as swings, slides, and seesaws, to identify and discuss the forces of push and pull in action. Encourage students to share their observations and questions, which will be added to the "Wonder Wall" for ongoing exploration. This hands-on experience will spark curiosity and set the stage for the project by connecting real-world experiences with scientific concepts.

Exhibition

Students will host a 'Push and Pull Carnival' where they set up interactive booths to showcase their toy or game creations. Each student will present their project, explaining the science of push and pull forces involved, to parents and community members. This event will also include demonstrations from local high school students, enhancing the learning experience and community engagement.