6th, 7th, 8th, 9th Grades  Project 12 weeks

Rover Rangers: Node Quest Adventure!

Indrawati I
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Purpose

Students will collaboratively design and construct a functional rover equipped with sensors to deploy communication nodes, enabling data collection and processing in a simulated archaeological site. This hands-on project fosters critical thinking, problem-solving, and teamwork as students explore sensor technology, robotics, and data analysis. By engaging in real-world engineering challenges, students will deepen their understanding of STEM concepts and develop practical skills applicable to future scientific endeavors.

Learning goals

Students will investigate different types of sensors and their functions to determine which are best suited for the rover's mission. They will engage in hands-on experiments to test sensor capabilities, such as detecting movement, temperature, and distance. By collaborating in teams, students will design and prototype sensor systems, integrating them into a functional rover model. Throughout the project, students will develop critical thinking and problem-solving skills as they analyze data and refine their designs. The goal is for students to apply their understanding of scientific principles and technology to create an innovative solution for data collection in an archaeological setting.
Standards
  • NGSS - MS-ETS1-2: Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
  • Common Core - CCSS.MATH.CONTENT.7.RP.A.2: Recognize and represent proportional relationships between quantities.
  • NGSS - MS-PS4-3: Integrate qualitative scientific and technical information to support the claim that digitized signals are a more reliable way to encode and transmit information than analog signals.

Products

Students will collaboratively design and construct a functional rover prototype equipped with various sensors. They will create detailed blueprints and 3D models of their rover design, showcasing their understanding of sensor integration. Throughout the project, students will compile a project journal documenting their research, design process, and testing results. By the end of the 12 weeks, each group will present their rover and findings in a multimedia presentation, highlighting the data collected and insights gained from their archaeological site exploration simulation.

Launch

Kick off the project with a hands-on exploration of various sensors by setting up interactive stations where students can experiment with light, sound, temperature, and motion sensors. Provide real-world scenarios, such as detecting movement in an archaeological site, to help students understand the practical applications of each sensor. Facilitate a group discussion where students brainstorm and propose which sensors could be integrated into the rover for effective data collection. Encourage students to document their initial ideas and predictions in a project journal, setting a foundation for iterative design and testing throughout the project.

Exhibition

At the end of the project, students will host a "Rover Expo" where they present their fully functional rovers to peers, teachers, and family members. Each student group will demonstrate their rover's ability to deploy communication nodes and gather data, highlighting the sensors chosen and their functions. Students will also create informational displays explaining the design process, challenges faced, and solutions developed. This exhibition will include interactive stations where visitors can engage with the technology and ask questions, fostering a deeper understanding of the students' work.