Launch
Launch
Day 1
No activities have been added to this phase yet.
Design & Select
Design & Select
You will study game systems, define design needs, compare three concepts, and select one with evidence. Your selected plan will guide the first Gridlock prototype.
Days 2 - 3
Test & Refine
Test & Refine
You will test Gridlock with peers and family, improve weak rules, and document measurable gains.
Days 4 - 5
Showcase
Showcase
You will present, defend, and reflect on your final Gridlock game using test evidence.
Day 6
Launch
Days 1–1
Day 1
Design & Select
Days 2–3
Day 2
π― Gridlock Design Brief
Knowledge/Skill Building
42m
Day 3
βοΈ Three Concepts, One Gridlock
Deliverable
48m
Test & Refine
Days 4–5
Day 4
π§ͺ Gridlock Math and Test Plan
Knowledge/Skill Building
45m
Day 5
π Playtest Data and Rule Revision
Project Work
45m
Showcase
Days 6–6
Day 6
π² Gridlock Game Day Evidence
Assessment
45m
November 2026
Mon
Tue
Wed
Thu
Fri
16
Day 1
Launch
17
Day 2
Design & Select
π― Gridlock Design Brief
23
Day 3
βοΈ Three Concepts, One Gridlock
24
Day 4
Test & Refine
π§ͺ Gridlock Math and Test Plan
December 2026
Mon
Tue
Wed
Thu
Fri
30
Day 5
π Playtest Data and Rule Revision
1
Day 6
Showcase
π² Gridlock Game Day Evidence