Learning Goals & Products

Learning Goals

1

Students will be able to investigate the perspectives and needs of shared-space users, Kumeyaay communities, and local plants and animals to understand how empathy and firsthand evidence guide responsible design.

2

Students will be able to analyze maps, interviews, approved sources, bioblitz graphs, and government decision maps to explain how people, wildlife, land, and civic systems are connected.

3

Students will be able to define a shared-space design problem using user needs, urban-wildlife habitat needs, measurable criteria, and practical constraints.

4

Students will be able to prototype a Living Words shared-space proposal through annotated sketches, a scale model, an area-and-perimeter plan, and a theater, poetry, storytelling, podcast, or broadcast component to make community connections visible and audible.

5

Students will be able to refine writing, artwork, performances, recordings, and spatial designs using kind, specific, helpful feedback from peers, approved AI tools, families, and community partners.

6

Students will be able to communicate an evidence-based response to “If our city could talk, what would it ask us?” through collaborative discussion, an artist statement, visual data, and a rehearsed live or recorded presentation.

Products

individual

Connection-to-Place Research and Design Portfolio

Each student compiles source notes, interview evidence, bioblitz data and graphs, civic and habitat analysis, weekly reflections, annotated design concepts, a mathematical plan, feedback records, revisions, and an individual evidence-based response to the essential question. The portfolio includes a script, poem, story, or broadcast segment that can feed directly into the team’s final exhibition work.

team

Living Words Shared-Space Prototype and Public Exhibition

Teams combine individual research and concepts into a tested and revised shared-space model, exhibit display, artist statement, evidence-based pitch, and public voice piece for the prototype event and final family and K–8 exhibition. The voice piece may be presented through a poetry slam, storytelling booth, live or filmed theatre, podcast, or student broadcast.

Student choices
Poetry Slam Installation — Present original place poetry alongside the team’s model, data displays, artist statement, and proposal pitch.
Pop-Up Storytelling Booth — Share researched place stories through an interactive booth supported by the team’s model, maps, data, and proposal pitch.
Live or Filmed Theatre Presentation — Perform or screen a collaboratively scripted scene that gives voice to community members, land, or wildlife and supports the team’s design proposal.
Podcast or Broadcast Exhibit — Produce a clear, edited audio or video segment using narration, interviews, source credit, purposeful sound or visuals, and the team’s design evidence.
Rubric

No rubric has been generated yet.