6th Grade  Project 4 weeks

My Dream big purchase

Olivia T
Updated
CCSS.Math.Content.6.NS.C.5
CCSS.Math.Content.6.NS.C.6
CCSS.Math.Content.6.NS.C.7
CCSS.Math.Content.6.SP.B.4
CCSS.Math.Content.6.RP.A.3
+ 5 more
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Purpose

Students investigate, “How are negative numbers used when we talk about money?” by creating a dream-purchase mood board that captures their goal and anticipated feelings. Through financial scenarios, they represent credits, debts, and zero; locate, order, and compare rational numbers; use absolute value, ratios, number-line data displays, and coordinate graphs to model savings or debt repayment over time. With input from classmates and parents, students complete weekly progress checks and revise a savings plan or credit-card purchase simulation, including a realistic proposal for paying with an imagined first salary at age 22. They reflect on current money habits and future uses of credit and investing, then present a poster or presentation about their dream purchase at the end-of-year exhibition.

Learning goals

Students will interpret positive and negative rational numbers as credits, savings, debts, and losses, explain the meaning of zero, and locate, compare, and order values on number lines and coordinate planes. They will use ratios, rates, absolute value, four-quadrant graphs, and number-line data displays to analyze savings growth, debt repayment, and distance from a financial goal. Students will collaborate with peers and family members to design, critique, and revise a realistic savings plan or credit-purchase simulation through weekly progress checks. They will communicate their reasoning in a poster or presentation featuring a dream-purchase mood board, payment plan, time-versus-debt graph, and age-22 income proposal while reflecting on current money habits and future credit or investing choices.

Standards
  • [Common Core] CCSS.Math.Content.6.NS.C.5 - Understand that positive and negative numbers are used together to describe quantities having opposite directions or values (e.g., temperature above/below zero, elevation above/below sea level, credits/debits, positive/negative electric charge); use positive and negative numbers to represent quantities in real-world contexts, explaining the meaning of 0 in each situation.
  • [Common Core] CCSS.Math.Content.6.NS.C.6 - Understand a rational number as a point on the number line. Extend number line diagrams and coordinate axes familiar from previous grades to represent points on the line and in the plane with negative number coordinates.
  • [Common Core] CCSS.Math.Content.6.NS.C.7 - Understand ordering and absolute value of rational numbers.
  • [Common Core] CCSS.Math.Content.6.SP.B.4 - Display numerical data in plots on a number line, including dot plots, histograms, and box plots.
  • [Common Core] CCSS.Math.Content.6.RP.A.3 - Use ratio and rate reasoning to solve real-world and mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape diagrams, double number line diagrams, or equations.
Competencies
  • Critical Thinking & Problem Solving - Students consider a variety of innovative approaches to address and understand complex questions that are authentic and important to their communities.
  • Effective Communication - Students practice listening to understand, communicating with empathy, and share their learning through exhibiting, presenting and reflecting on their work.
  • Academic Mindset - Students establish a sense of place, identity, and belonging to increase self-efficacy while engaging in critical reflection and action.
  • Self Directed Learning - Students use teacher and peer feedback and self-reflection to monitor and direct their own learning while building self knowledge both in and out of the classroom.
  • Collaboration - Students co-design projects with peers, exercise shared-decision making, strengthen relational agency, resolve conflict, and assume leadership roles.

Products

Students will create a “Dream Big” mood board showing a desired purchase and the feelings they associate with reaching that goal. They will build either a savings plan or a credit-card purchase simulation using ratios, rates, rational-number lines, and graphs that show savings growth or debt repayment over time, with clear meanings for positive values, negative values, zero, and absolute value. Weekly progress checks will include peer and parent feedback, revisions, and reflections on current money habits and future use of credit cards and investing. The final poster or presentation will combine the mood board, financial plan, data displays or coordinate graphs, and a proposal for funding the purchase at age 22 with a first salary, then be shared in an end-of-year exhibition.

Launch

Students create a “Dream Big” mood board featuring a meaningful purchase, its estimated cost, and the feelings they expect when reaching the goal. They examine a fictional bank and credit-card statement, sorting credits, debits, debt, and a zero balance on a shared number line while discussing, “How are negative numbers used when we talk about money?” Students then interview a classmate and a parent or caregiver about saving, borrowing, or investing, without sharing private financial information. They use these insights to choose a savings plan or credit-purchase simulation that will become part of their end-of-year dream-purchase presentation.

Exhibition

Host an end-of-year “Dream Purchase Expo” where students present their mood board, savings or credit-payment plan, time-versus-debt graph, and proposal based on an imagined first salary at age 22. Students explain how positive numbers, negative numbers, zero, rational-number models, rates, and absolute value represent savings, debt, payments, and distance from their goal. Classmates and parents rotate through presentations, ask questions, and offer feedback on each plan’s accuracy and feasibility. Students close with a reflection on how their current money habits may connect to future saving, credit card use, and investing.