Launch
Students will launch the project by examining archival evidence of Black resistance, listening to organizers describe present-day needs, and rapidly prototyping an ethical history-to-action tool with peer and CUP mentor feedback.
Days 1 - 3
πŸ—‚οΈ From History to Action Salon
Launch 45m
πŸŽ™οΈ Organizer Needs Listening Lab
Community Experience 45m
🧩 Resistance Strategy Paper Prototype
Project Work 45m

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Listen & Map
Students will listen to organizers, test assumptions against firsthand evidence, investigate relevant Black resistance traditions, and create an evidence-traceable empathy artifact and historical comparison that will guide later problem framing.
Days 4 - 9
πŸŽ™οΈ Ethical Organizer Interview Lab
Knowledge/Skill Building 40m
🀝 Organizer Listening Session
Community Experience 45m
πŸ—žοΈ Black Resistance Source Clinic
Knowledge/Skill Building 40m
🧭 Resistance Strategy Comparison
Research 45m
πŸ—ΊοΈ Organizer Evidence Journey Map
Project Work 45m
πŸ”Ž Listen-and-Map Readiness Gate
Assessment 45m

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Synthesize & Frame
Students will synthesize organizer evidence with archival, historical, and literary research to define a meaningful user need, establish ethical design criteria, and produce a partner-validated design brief that preserves differences between historical and contemporary contexts.
Days 10 - 15
🧩 Resistance Evidence Matrix
Knowledge/Skill Building 40m
πŸ”Ž Freedom Accounts in Context
Research 45m
βš–οΈ Ethical Comparison Guardrails
Knowledge/Skill Building 40m
πŸ—‚οΈ Organizer Need Framing
Project Work 45m
🀝 Partner Framing Review
Community Experience 45m
πŸ“‹ Evidence-Based Design Brief Gate
Assessment 45m

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Ideate & Prototype
Students will generate, compare, and justify multiple tool concepts using organizer evidence and prior historical research, then construct a low-fidelity prototype with contextualized case studies, planning prompts, and meaningful user choices. They will apply accessibility and ethical technology principles, consult CUP design mentors, complete structured peer critique, and pass a rubric-based prototype gate before user testing.
Days 16 - 21
🧭 Three Formats, One User Need
Knowledge/Skill Building 40m
πŸ’‘ Three Distinct Tool Concepts
Project Work 45m
🀝 CUP Concept Critique
Community Experience 45m
🧩 Accessible Prototype Building Blocks
Knowledge/Skill Building 40m
βœ‚οΈ Resistance Tool Prototype Sprint
Project Work 45m
βœ… Prototype Gate and Midpoint Conference
Assessment 45m

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Test & Refine
Students will test prototypes with organizers and representative users, complete two evidence-based revision cycles, verify historical accuracy with Schomburg archival materials, and examine accessibility and ethical design with guidance from CUP mentors. Teams will document feedback, compare prototype versions, analyze technology benefits and harms, and prepare a stakeholder-facing presentation for the final showcase.
Days 22 - 27
πŸ§ͺ Usability Test Rehearsal
Knowledge/Skill Building 40m
🀝 Organizer Prototype Test
Community Experience 45m
πŸ› οΈ Evidence-Based Prototype Revision
Project Work 45m
πŸ”Ž Schomburg Accuracy and Access Audit
Knowledge/Skill Building 45m
πŸ‘₯ New-User Validation Test
Community Experience 45m
πŸ“Š Prototype Readiness Review
Assessment 45m

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Showcase
Students will rehearse an evidence-based presentation, demonstrate their organizing tool to community partners, gather authentic feedback, complete final revisions, and defend their learning through a rubric-based reflection conference and partner handoff.
Days 28 - 30
🎀 Evidence-to-Pitch Rehearsal
Knowledge/Skill Building 40m
πŸ›οΈ From History to Action Expo
Community Experience 45m
🧭 Final Handoff and Reflection
Assessment 45m

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