Launch
Students will launch the Math Carnival Challenge by reading the client brief, sorting game ideas through a ratio-and-rate lens, and defining measurable design constraints in a project notebook before any building begins.
Day 1
๐ŸŽช Client Letter and Ratio Sort
Launch 45m

Edit Phase

Loading...
Analyze Testing Results
Students will collect and analyze prototype test data, compare results to original fairness and capacity criteria, revise ratios and game procedures based on evidence and peer critique, and document mathematically justified improvements before moving to the next phase.
Days 2 - 5
๐Ÿ“Š Fairness Data Tables
Knowledge/Skill Building 45m
๐Ÿงฎ Bottleneck and Ticket Analysis
Knowledge/Skill Building 40m
๐Ÿ’ฌ Scorecard Peer Review
Deliverable 45m
โœ… Revision Gate Notebook Check
Assessment 45m

Edit Phase

Loading...
Showcase
Students will present their revised one-desk carnival booth prototype to an authentic audience, defend fairness and efficiency with notebook evidence, gather scorecard feedback from visiting players, and complete the final project notebook check showing how testing led to revisions.
Day 5
๐ŸŽช Booth Boss Challenge Showcase
Assessment 45m

Edit Phase

Loading...