Launch
Students will launch the mountain travel project by noticing how mountains make travel difficult, comparing old steam travel with cleaner possibilities, and recording an initial evidence-based idea they will revisit after learning from community partners.
Day 1
πŸš‚ Steam Engine Mountain Challenge
Launch 45m

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Research & Plan
Students will gather evidence from community partners, maps, and structured comparison tools to define the mountain travel problem, identify criteria and constraints, and create a shared design brief that will guide later model choices.
Days 2 - 4
πŸ—ΊοΈ Mountain Route Evidence Talk
Knowledge/Skill Building 45m
πŸš† Clean Travel Comparison Chart
Research 45m
πŸ“ Design Brief Peer Tuning
Deliverable 45m

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Build & Showcase
Students will compare concept options, choose a team mountain travel design with evidence, build and test two prototype ideas on the same slope setup, revise using peer and data-based feedback, and prepare a clear expo display that explains their team decision, evidence, and next steps.
Days 5 - 7
🧭 Team Route Matrix
Knowledge/Skill Building 45m
πŸ› οΈ Slope Test and Revision
Project Work 45m
πŸ–ΌοΈ Expo Board Checkpoint
Deliverable 45m

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Showcase
Students will present their tested mountain travel models and route displays to families, peers, older students, and staff at the Mountain Travel Expo, defend their team decision with evidence, complete a before-and-after comparison task, and reflect on how feedback and community partner learning changed their thinking.
Day 8
πŸ”οΈ Mountain Travel Expo
Assessment 45m

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