Learning Goals
Students will be able to investigate board game mechanics that represent success, failure, and growth through reliable source research and mentor game analysis.
Students will be able to define a game challenge about success and failure using evidence from player observations and feedback.
Students will be able to design and revise a playable board game prototype with rules, scoring, and recovery systems that communicate growth.
Students will be able to communicate how their game mechanics represent success, failure, and growth in a clear rule sheet and oral presentation.
Products
Player Research Reflection Card and Personal Mini-Prototype
Each student creates a one-page user research reflection card based on mentor game analysis, peer/player feedback, and observations, then drafts a personal mini-prototype that tests one rule for success, failure, or recovery. The artifact must show how firsthand evidence changed the student’s design idea.
Playable Success-and-Failure Board Game Kit with Rule Sheet and Showcase Pitch
Teams produce a complete tabletop game kit with custom board, cards, tokens or pieces, scoring/recovery rules, and a polished rule sheet for live playtesting. They also give a short showcase pitch explaining how user feedback shaped the final game experience.
No rubric has been generated yet.