Empathize
Students will meet real community food-access partners, compare low-cost food choices, gather firsthand user evidence about how families get healthy food, and create a simple empathy artifact with quotes, drawings, and observations that will guide the next phase of garden planning.
Days 1 - 2
Define
Students will sort and synthesize what they learned from community users, identify shared needs about healthy food access and plant growing conditions, and turn that evidence into a child-friendly problem definition that can guide garden ideas in the next phase.
Days 3 - 4
Ideate
Students will generate many possible ways to help families access healthy food through the school garden, compare ideas using real community needs, and create a concept sketch that can guide prototyping.
Days 5 - 7
Prototype
Days 8 - 11
No activities have been added to this phase yet.
Test/Present
Students will test their garden explanations and plant posters with community users, revise their communication using feedback, and present the class garden blueprint and individual plant posters during a public Garden Walk that explains how the garden supports healthy food access.
Days 12 - 15