Empathize
Students will investigate the needs of real audience members and performers to understand how light, sound, and simple machines can make a Pinocchio stage production engaging, safe, and exciting. Through interviews, observation, and empathy mapping, they will gather firsthand evidence that will ground future design decisions.
Days 1 - 3
🎭 Pinocchio Stage Experience & Audience Voices
Launch 90m
🎀 Interviewing Real Audience Members
Community Experience 90m
πŸ—ΊοΈ Empathy Maps for Pinocchio Audience
Deliverable 90m
Define
Students will synthesize interview notes and empathy maps from real audience members to identify patterns in user needs, define a focused stage design problem, and craft a research-based "How Might We" statement that will guide their solution ideas for lighting, sound, or simple machine stage elements in the Pinocchio production.
Days 4 - 5
🧩 Audience Needs Pattern Sort
Knowledge/Skill Building 90m
🎭 Pinocchio Stage HMW Statement
Deliverable 90m
Ideate
Students will generate a wide range of stage design solutions for Pinocchio that integrate simple machines, light, and sound. They will move from divergent brainstorming to structured idea refinement and finally select and storyboard top concepts grounded in real audience needs identified in earlier phases.
Days 6 - 8
πŸ’‘ 20 Stage Ideas Sprint
Deliverable 90m
πŸ”„ Crazy-8s Light & Machine Remix
Knowledge/Skill Building 90m
πŸ“Š Audience Needs Decision Matrix
Deliverable 90m
Prototype
Students will build, test, and refine low- and medium-fidelity prototypes of their Pinocchio stage devices, using simple machines, light, and sound. They will document user testing with real audience members, analyze feedback, and create improved versions that clearly connect design changes to user needs and scientific principles.
Days 9 - 12
πŸ› οΈ Cardboard Stage Device Prototype
Project Work 90m
πŸ‘‚ Audience Test & Feedback Notes
Deliverable 90m
πŸ” Revised Stage Device Build
Project Work 90m
πŸ““ Prototype Iteration Log Review
Assessment 90m
Test/Present
Students will conduct a final round of user testing with new audience members, refine their light, sound, and simple machine stage devices, and present their complete Pinocchio performance and design journey to a community audience. They will clearly connect their scientific decisions to user feedback and demonstrate how iteration improved their solution.
Days 13 - 16
πŸ§ͺ Final User Test with New Audience
Community Experience 90m
πŸ”§ Feedback-Driven Revisions to Stage Devices
Project Work 90m
🎀 Design Storyboard & Rehearsal
Deliverable 90m
🎭 Pinocchio Performance & Design Expo
Assessment 90m