11th, 12th Grades
Project
8 weeks
1-pager
Empathize
Empathize
Students will investigate the needs, emotions, and expectations of real theme park stakeholders and readers in order to ground their ride designs in authentic user evidence. Through interviews, observation, and structured empathy mapping, they will surface assumptions, gather direct quotes, and create research artifacts that will anchor their problem definition in Phase 2.
Days 1 - 5
Define
Define
Students will synthesize firsthand interview data into clear, research-grounded problem statements that define a focused design challenge for their theme park ride. They will analyze patterns across users, identify core needs related to physics-driven thrill and thematic storytelling, and craft a defensible How Might We question that guides ideation in the next phase.
Days 6 - 10
Prototype
Prototype
Students will build, test, and refine increasingly sophisticated prototypes of their theme park rides, moving from rapid low-fidelity models to higher-fidelity scaled models with documented physics calculations and narrative integration. They will conduct structured user testing with peers and external stakeholders, analyze feedback, and revise their designs while maintaining detailed iteration logs that trace decisions back to user evidence and core physics principles.
Days 17 - 24
Test/Present
Test/Present
Students will validate their refined theme park ride designs with new users, document final iterations grounded in physics and thematic evidence, and present a professional stakeholder pitch at the Ride & Read Gala that traces their full design journey from user research to tested prototype.
Days 25 - 32
Empathize
Days 1–5
Day 1
π’ Theme Park Tales & Stakeholder Q&A
Launch
110m
Day 2
π Human-Centered Interview Lab
Knowledge/Skill Building
110m
Day 3
π€ Stakeholder Interviews & Reader Conversations
Community Experience
110m
Day 4
π§ Empathy Maps & User Personas
Deliverable
110m
Day 5
π Assumption Audit & Research Reflection
Deliverable
110m
Define
Days 6–10
Day 6
π§© Affinity Mapping User Quotes
Project Work
110m
Day 7
π§ From Insights to POV Statements
Knowledge/Skill Building
110m
Day 8
π Peer Audit of POV Evidence
Deliverable
110m
Day 9
β Crafting How Might We Questions
Knowledge/Skill Building
110m
Day 10
π Design Brief Milestone Gate
Assessment
110m
Ideate
Days 11–16
Day 11
π§ Ride Concept Blitz
Deliverable
110m
Day 12
π’ SCAMPER the Ride Experience
Knowledge/Skill Building
110m
Day 13
π Analogous Inspiration Lab
Research
110m
Day 14
π User-Weighted Decision Matrix
Knowledge/Skill Building
110m
Day 15
πΊοΈ Rider Journey Storyboards
Deliverable
110m
Day 16
β
Concept Gate Review
Assessment
110m
Prototype
Days 17–24
Day 17
π§ͺ Rapid Ride Concept Mockups
Project Work
110m
Day 18
π Low-Fi Prototype Feedback Round
Deliverable
110m
Day 19
π’ Scaled Blueprint & Force Diagram Workshop
Knowledge/Skill Building
110m
Day 20
π οΈ Medium-Fidelity Model Build
Project Work
110m
Day 21
π₯ Community User Test Session
Community Experience
110m
Day 22
π Iteration Log & Redesign Plan
Deliverable
110m
Day 23
βοΈ High-Fidelity Prototype Revision
Project Work
110m
Day 24
β
Prototype Milestone Review
Assessment
110m
Test/Present
Days 25–32
Day 25
π§ͺ New User Prototype Trials
Project Work
110m
Day 26
π Feedback Analysis & Revision Plan
Knowledge/Skill Building
110m
Day 27
π Final Model & Blueprint Refinement
Project Work
110m
Day 28
π€ Pitch Craft: Physics + Theme Storyline
Knowledge/Skill Building
110m
Day 29
π Peer Panel Rehearsal
Deliverable
110m
Day 30
π Technical Mastery Check
Assessment
110m
Day 31
π’ Ride & Read Gala Presentation
Assessment
110m
Day 32
π Design Journey Reflection
Deliverable
110m
June 2026
Mon
Tue
Wed
Thu
Fri
22
Day 1
Empathize
π’ Theme Park Tales & Stakeholder Q&A
23
Day 2
π Human-Centered Interview Lab
24
Day 3
π€ Stakeholder Interviews & Reader Conversations
25
Day 4
π§ Empathy Maps & User Personas
July 2026
Mon
Tue
Wed
Thu
Fri
29
Day 5
π Assumption Audit & Research Reflection
30
Day 6
Define
π§© Affinity Mapping User Quotes
1
Day 7
π§ From Insights to POV Statements
2
Day 8
π Peer Audit of POV Evidence
6
Day 9
β Crafting How Might We Questions
7
Day 10
π Design Brief Milestone Gate
8
Day 11
Ideate
π§ Ride Concept Blitz
9
Day 12
π’ SCAMPER the Ride Experience
13
Day 13
π Analogous Inspiration Lab
14
Day 14
π User-Weighted Decision Matrix
15
Day 15
πΊοΈ Rider Journey Storyboards
16
Day 16
β
Concept Gate Review
20
Day 17
Prototype
π§ͺ Rapid Ride Concept Mockups
21
Day 18
π Low-Fi Prototype Feedback Round
22
Day 19
π’ Scaled Blueprint & Force Diagram Workshop
23
Day 20
π οΈ Medium-Fidelity Model Build
27
Day 21
π₯ Community User Test Session
28
Day 22
π Iteration Log & Redesign Plan
29
Day 23
βοΈ High-Fidelity Prototype Revision
30
Day 24
β
Prototype Milestone Review
August 2026
Mon
Tue
Wed
Thu
Fri
3
Day 25
Test/Present
π§ͺ New User Prototype Trials
4
Day 26
π Feedback Analysis & Revision Plan
5
Day 27
π Final Model & Blueprint Refinement
6
Day 28
π€ Pitch Craft: Physics + Theme Storyline
10
Day 29
π Peer Panel Rehearsal
11
Day 30
π Technical Mastery Check
12
Day 31
π’ Ride & Read Gala Presentation
13
Day 32
π Design Journey Reflection