Launch

🎡 Math Carnival Preview Stations

KY.2.OA.2

Students rotate through 3 quick-play math game stations (dice race to 20, subtraction bowling with cups 0–20, and a make-a-ten card flip). After playing, they discuss: What was fun? What was tricky? Teacher charts student assumptions about what makes a math game helpful or frustrating. Introduce the Essential Question and explain that students will design games for real players at a Math Carnival.

Plan day
Day 1
Duration
45 min
Grouping
Small Group
Steps