Launch
🎡 Math Carnival Preview Stations
KY.2.OA.2
Students rotate through 3 quick-play math game stations (dice race to 20, subtraction bowling with cups 0–20, and a make-a-ten card flip). After playing, they discuss: What was fun? What was tricky? Teacher charts student assumptions about what makes a math game helpful or frustrating. Introduce the Essential Question and explain that students will design games for real players at a Math Carnival.
Plan day
Day 1
Duration
45 min
Grouping
Small Group
Steps
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